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Wii homebrew - Space Shooter v0.3

Posted Dec 12, 2008 at 1:51PM EST by Glenn M.

Listed in: Wii Tags: GameCube, Gradius, Nunchuk, r-type
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Wii - Image 1


Joining the ever-popular genre of Gradius and R-Type, PaceMaker's Space Shooter offers the infinite-ammo, beam-blasting action that we've all come to play at some point during our gaming lives. For those who can't get enough of the genre, here's one more to add to your space-shooting merit badges.

It's been awhile since we last saw this brew, so there's lots of changes from v0.2, so be sure to take note that it's now compatible with HBC Beta 9, HBC 1.0 and beyond. The binary included is a .dol not a .elf.

Here's the changelog:
  • Sped up viewport scrolling (no lagging in the viewport, but now it's jittery)
  • Change the way weapon systems work (cumulative, not individual)
  • Initialize random seed for different powerups each time.
  • Restructure internal code to detect and interface with controllers.
  • Added code to allow multiple control options (Pad, Tilt Pad, Nunchuk, Gamecube).
    • Menu is always accessible via Wii Remote Home button.
  • Big Bombs now shoot backwards.
  • Added two levels and made "The Horde" level a bit easier.
  • Improved BibSound code substantially, it's now double buffered
    • Fixed bug where some sounds were accidently repeated
  • Added mp3 background playing to BibSound code.

Don't forget about the easter egg, there's one after you beat all six levels. Wanna know what it is? You'll have to download this game and find out.


Download: Space Shooter v0.3
Download: Space Shooter v0.3 (source)



Older version:


Via WiiBrew



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