Wii Homebrew - Metaphrasis v0.1.0 |
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No, this does not involve any caterpillars shedding off their cocoons to grow into pretty butterflies. Metaphrasis v0.1.0 is a "static conversion class for transforming RGBA image buffers into various GX texture formats for Wii homebrew development," so says Armin Tamzarian, the developer.So, how to install the source code:
- Extract the Metaphrasis archive.
- Copy the contents of the src directory into your project's development path.
- Include the Metaphrasis header file in your code using syntax such as the following:
How to install the Library:
- Extract the Metaphrasis archive.
- Copy the contents of the lib directory into your devKitPro/libogc directory.
- Include the Metaphrasis header file in your code using syntax such as the following:
How to use:
- Create a buffer full of 32-bit RGBA values noting both the pixel height and width of the buffer.
- Call one of the many conversion routines from within your code. (Note: All methods within the Metaphrasis class are static and thus no class instance need be allocated)
- uint32_t* rgba8Buffer = Metaphrasis::convertBufferToRGBA8(rgbaBuffer, bufferWidth, bufferHeight);
- Free your temporary RGBA value buffer if you no longer need said values.
- Currently supported conversion routines are as follows:
- convertBufferToI4
- convertBufferToI8
- convertBufferToIA4
- convertBufferToIA8
- convertBufferToRGBA8
- convertBufferToRGB565
- convertBufferToRGB5A3
Via WiiBrew
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