Wii homebrew - GRRLIB v4.1.0

Posted Oct 5, 2009 at 9:55PM by Ryan F. Listed in: Wii Tags: C/C, libfat, libpng, Nintendo, NoNameNo
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Homebrew coder NoNameNo has released a new update of GRRLIB, a C/C++ 2D Graphics development library for the Nintendo Wii. The latest update now has a new file structure, makefile, installer for vendors library, libogic support, speed improvement and more.

Developer's note:

As of v4.1.0, GRRLIB is supplied as a standard C/C++ library (aka. archive) called 'libgrrlib'. Because GRRLIB processes JPEG and PNG images, it requires the installation of the 'libjpeg' and 'libpngu' libraries. 'libpngu', in turn, requires 'libpng' and 'libpng' requires 'libz'. GRRLIB also has FileIO functions to allow real-time loading and saving of graphical data, and thus also requires 'libfat'. There are currently 79 applications using GRRLIB.


Changelog:
  • Completely new file structure with sub-folders:
  • Installer for vendor libraries (jpeg, png, pngu)
  • Makefile for GRRLIB
  • Many (all suitable) functions are now inlined
  • Support for the recent changes to libogc
  • Alpha compositor function added
  • Correct use of pointers (no more struct passing)
  • Speed improvement, bug fixing and more...


Download: GRRLIB v4.1.0



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