Wii homebrew developments reveal SD Card DOL loader - SDLoader for Wii |

Latest development in the Nintendo Wii homebrew scene comes from brakken, homebrew community buff of at least two platforms now, who says DDF (related to QJ.NET reader ddf, perhaps?) has readied an SD card DOL loader to be used in unison with the Team Twiizer's Twilight Hack. SD Card DOL Loader - or SDLoader for short - loads GameCube homebrew applications and games on the Wii.
Remember the earlier releases of Geckoloader? What it did was allow a USB Gecko flash storage to store the loader code that you chose to write to the externally attached storage, and that loader file was used for an executable to load. SD Card DOL Loader does just that in a sense, but this time it requires a Gecko storage or third-party SD card attached to the SD card slot.
In SD Card DOL Loader's case, DDF made it so that the DOL loader code (loader.DOL) is stored on your SD card you have attached to your Nintendo Wii's port. You store it together with the GameCube homebrew game or application program you've acquired or coded all packaged into a target file (main.DOL).
So in essence, SDLoader for the Wii runs pretty much the way the GameCube version does, and still requirnes the use of the cosole's optical drive. Right now, there's hope that the optical drive use will be a non-factor in the future, but until that happens, you'll have to forward yourself to the source below and download the necessary files for the Wii SDLoader to work.
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Comments [refresh]
use of the internal sdcard slot yet? :( dam i really wana use some homebrew, but i dont wana buy a sdcard reader cos i know that when i buy one the internal sdcard slot will be opened up, any news on how the internal sd card slot as the main storage is going? i thought they were working on breaking it for use?
In time features of the Wii will be unlocked. Hopefully nobody creates an isoloader anytime soon eventhough it won't suffer like Sony's PSP either.