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Unreal Engine 3 Stalls on the Nintendo Revolution? |
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Epic Games VP said that fans "won't be seeing Unreal Engine 3 on the Revolution" because "it won't be easy to take something HD res here to the Revolution." Although it came from the lips of Epic's VP, it's still filed under "unconfirmed" because the company issued no official statement yet. The Veep admitted he has not seen the final hardware for the Revolution, but said the existing Unreal Engine 2 would provide more than enough muscle to take full advantage of the Revolution's hardware since it won't require HD resolution.
The award-winning Unreal Engine technology is famous for pushing the envelope for graphics and a best-of-breed toolset. The people at Joystiq who witnessed technology's demo at the recent GDC described it as "Super duper pretty. It'll make you give up religion and find faith in fragfests, it's so pretty. Beyond it being pretty, what else was there to show off?"
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Sorry, to see more check out some of the screen shots on this page http://www.unrealtechnology.com/html/technology/ue30.shtml
This is what type of quality the engine can produce in real time.
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I dont get this statement. I dont believe there only going to supply HD quality and if they ARE doing that, then thats their mistake. HD is not for everyone (yet).
Adding to this, they need to support analog imaging for the xbox as well. Not everyone has a hdtv.
"but said the existing Unreal Engine 2 would provide more than enough muscle to take full advantage of the Revolution's hardware since it won't require HD resolution."
The engine is NOT only about resolution, atleast, according to their website it offers way more.
I just want to say this message seems untrue to me. It looks like the one that said this does not know enough about engines in general. Or he just put it wring.
This doesn't mean I guarentee the Unreal 3 engine will be ported to the rev. I believe it will.
For another source to back me up:
http://www.joystiq.com/2006/01/28/revolution-can-handle-unreal-engine-3/
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That being said, what about the streamlined scripting and animation tools bundled into Unreal Engine 3's Kismet? Wouldn't some developers gladly pay the increased licensing fees to work in a refined development environment that, according to Epic, could cut their development costs. Furthermore, some developers, like Midway, have purchased studio-wide licenses to develop all their next-gen titles with UE3, presumably their Revolution titles as well.
I think mocax got it right, "Epic's writes software graphics/game engines. Nintendo makes a machine that allows developers to deviate from Epic's core business. Any self-respecting profit-oriented corporation will twitch at Nintendo's disruption." I suspect we will see UE3 on some Revolution titles, but the idea is antithetical to Nintendo's stated ideology and thereby threatening to a company that makes their money selling eye candy.
http://www.joystiq.com/2006/03/28/heard-gdc-no-unreal-engine-3-on-revolution/
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