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The Room: Ultra Realism in gaming |
Listed in: Wii, PS3, Xbox 360 Tags: GDC, Lionhead Studios, Peter Molyneux
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During his GDC demonstration in 2005, the Lionhead Studios head demoed his brainchild: The Room. Not really a game, but more of an experiment dabbling in Hyper realistic surroundings, portals, and incredible definition. Where objects age and books have individual pages. A lot of people say that graphics are superfluous and what's important is gameplay experience and fun, well, thing is, sometimes graphics add to the fun and contributes to immersing you into the experience. As this demo shows, it's all about execution.
Synergy of interaction, design, and graphical power, something we should expect and grade the next-gen by.
Via GameTrailers
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I really hope this is a peek at how Fable 2 will be....if so, I really cannot wait. Considering he said it was just a tech demo, and will not be released as a game, this is probably going to be the engine that Fable 2 runs on....which makes me giddy as hell....
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And if that's the engine that Fable 2 runs on, then.. wow.. just.. wow
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For this, the PS3 has WAY too less ram. (for these details)
I would say this demo ran on a Core2Xtreme with at least 4GB ram.
the 256MB of the PS3 are for louthing out loud in this case.
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http://youtube.com/watch?v=WYUgI9JQTAw
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The room+ not portals
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2- Peter Molyneux, while arguably one of the best in the industry really can't flourish at will, for he is owned by MS.
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Dragging items around the room and throwing them is sooo last year.... I want to see fully destructable environments and bigger explosions!
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2. I don't know what you're talking abouit
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