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The Legend of Zelda: Twilight Princess Makes A Courtesy Call At the NY Wii Event |
Listed in: Wii Tags: New York, Nunchuk, Wiimote
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The Legend of Zelda: Twilight Princess wielded its updated build at the Wii New York Event - or at least, a very subtle updated build of it. However, those who were there to view it saw more or less the same demo played last May at the E3 2006, but with a few notable changes. For one, Link is now right-handed, and next, players are now able to control his sword via the Wiimote.
Featuring two familiar stages, a dungeon and a fishing level, this updated Zelda build shows why it is poised to be the best entry into the lucrative Wii franchise yet. The lake in the game is described as "graphically gorgeous" as it shimmers realistically and seemingly comes to life with transparencies and lighting effects.
The more exciting part about it is that with the Wiimote, actual fishing is made even more fun. By holding down the Wiimote's A button, pulling the pointer back and then casting it forward as they would as if they were really casting a line, gamers are able to experience Zelda-fishing, Wii-style. After casting the line, players can then choose to lure a fish in by wiggling the Wiimote left and right, which in turn wiggles the bait and hook. To reel in a fish, just pull back on the Wiimote and then make an inward reeling motion with the nunchuk attachment. As soon as the fish is hooked, the Wiimote will buzz in alarm.
But what is deemed to be the biggest addition to the demo is the new sword-fighting mechanic. Although Zelda fanboys may be disappointed because Link is now a rightie, it has to be said that Nintendo had the best intentions in mind when they went for this change. They had to consider the factor which side would give that natural feel in swinging the character's arm with the Wiimote, and their finding is that the Wiimote is typically gripped in the right hand, while the nunchuk is in the left. Thrusting the Wiimote forward would cause Link to thrust his sword, and that's but one of the many things that Link can do with the Wii-controlled sword. By merely flicking the wrist or flailing the arms, there certainly is a lot of potential for movement.
Indeed, Twilight Princess just seems to keep those surprises coming. We would sure love to see more of the game, and we definitely can't wait for its launch. But in the meantime, we'd just have to content ourselves with these new screens and some videos.
Download: [The Legend of Zelda: Twilight Princess Wii Event Gameplay Videos]
Via IGN
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Comments
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The only reason this game is even being made is because of 80's nostalgia and because Nintendo doesn't have an ounce of creativity. That's why they've been rehashing a hand-full of kiddy franchises for over 20 years.
After screwing their GameCube owners with a fake 3 week delay, I can't see how anyone can support them.
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Are you on crack? Nintendo had fans at heart. If they hadn't cared about the fans and only the 'franchise', they'd have left him a lefty and the game would have been nearly unplayable for the majority of the world.
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Link is just to good , and when you see a sucessful oposition , you get jealous that you can't have it and try to make it seem bad. I hope you rot in your insufficent brain space.
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And if the gamers don't want "kiddy nintendo" games , why is the DS kicking the PSP's arse?
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Because the DS is cheaper and appeals more to non gamers and people with budgets.
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P.S. just cuz nintendo doesn't have a major game series that focuses on promoting sex, crime, and drugs doesn't mean that they don't have non-kid games. That's not the definition of an Adult game btw.
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