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Super Meat Boy skips WiiWare release |
Listed in: Wii Tags: WiiWare
Team Meat's surprise hit of the season, Super Meat Boy, will not be heading to Nintendo's Wiiware service as originally planned, although a Wii retail version is still up in the air. The reason? Well, according to the games designer Edmund McMillen, it boils down again to the size constraints that is being imposed by Nintendo.
"There is no way to avoid the fact that if we released a 40MB version of Super Meat Boy it would be a shit version of the game," McMillen told Joystiq. "It's a lose lose situation, but the fact of the matter is if we release a shitty game, we will have to live with that for the rest of our careers and have to cop to the fact that it is a shitty game."
McMillen went on to add, "we knew of the limits early on but overestimated our ability to get Nintendo to raise the file size. It's lame that there is a 40MB cap on WiiWare games ... but it was our fault for blindly assuming this cap wasn't set in stone, and we are sorry for that."
Now moving on to planned retail release of the game, McMillen said, "we assumed our options would be good, and they might get better now that we have won some awards. Right now we have talked to three larger publishers who have passed on the title because they believe Wii retail is a bad idea profit wise. Most places we have talked to believe that only Nintendo brand games sell well on their system and don't even understand why we want to release Wii retail."
"Don't let this or the fact that SMB isnt releasing on PS3 or Wiiware fool you into thinking we don't [love] Sony or Nintendo, we love them all," he said. "If we had the ability the game would be released on ALL systems, but it just doesn't seem like that was in the cards this time."
The hit quirky 2D platformer is now available on Xbox Live Arcade and Windows PC.
Via [Joystiq]
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if im not mistaken the reason its not on the ps3 is cause sony had no interest in the game..... sadly
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