Study: violence is not a plus for gamers, challenge is |
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Video games are a big issue in courts today, with a lot of people under the assumption that gamers play them for the love of violence.This new study from the University of Rochester and Immersyve Inc disagrees though, saying that gamers play video games for the challenge, and not as a way to simulate murdering people:
For the vast majority of players, even those who regularly play and enjoy violent games, violence was not a plus. Violent content was only preferred by a small subgroup of people that generally report being more aggressive.
I could have told you that, but then these guys did it the right way and came to that conclusion scientifically. As far as the courts are concerned, my word's as good as Dr. Nick Riviera. ("Hi, everybody!") The study can affect the industry in a big, big way. Says Immersyve president Scott Rigby:
Much of the debate about game violence has pitted the assumed commercial value of violence against social concern about the harm it may cause. Our study shows that the violence may not be the real value component, freeing developers to design away from violence while at the same time broadening their market.
The sad thing is, courts will have a hard time taking this seriously if we keep seeing headlines like "kid shoots parents for confiscating his Halo 3."
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Comments [refresh]
Challenge and good story. Doesn't mater if the story is violent or not.
i don't play video game cz i like violence...but it is tht violence makes the game more interesting.
I prefer games that make me think, there's a smug sense of satisfaction to be earned from spending time solving and real head scratcher of a puzzle.
However, sometimes, I like to really cut loose and break some heads. It's good way to relieve stress after a crap day.
well no duh.......this researches this days take a long time to find things that are known already
I am beside myself with the fact there are supposed to be 'educated' people running our judicial system.
Everybody wants to throw money at an attempt to prove their theory (one direction or the other) and to what ends? The data consistently comes up the same. Violence coming out of a box (electrically generated or mechanically projected), despite the level of realism (and having been a combat photographer, that is somewhat debatable) still doesn't cause or directly (or indirectly) drive an individual to act out in equal or lesser violence.
This subject not only beats a dead horse, but has killed a whole barn yard full of large equestrians. Not to mention the fact that those corpses are being beaten as well. Apparently by cigarette smoking 3rd graders with 4x4 poles.
Somebody REALLY needs to find the 'super serum' cure to all the stupid juice poisoning that has been put into the water at these court houses.
I can't stress anymore how it is the 'legal' lottery @ssholes, the bible thumpers and the blue blooded bored (and grossly frigid) housewives that are making the biggest stink about this whole subject.
I have come to the quantitative conclusion that we take a mere fraction (say 1/1000) of the money being pissed away on these kinds of studies and frivilous legal pursuits and purchase mutated black mule d0ng dolls for all the aforementioned violators. If for nothing more than a moments peace.
Nuff said...
FTAFTFH
That's why the Legend of Zelda was so popular.
I like strategic games, drama games, many types of games.
*Cue Death Metal music* BUT VIOLENCE IS WHERE IT'S AT, AND IF YOU DISAGREE, I'LL BLOW UP YOUR HOUSE, AND YOU'RE KITTENS! IF YOU DON'T HAVE ANY KITTENS, I'LL BUY YOU SOME, THEN BLOW THEM UP! *death metal growls*