Snes9xGX 004: added option for disabling anti-aliasing |
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As for the rest of the changes, here are the details to the current changelog for Snes9xGX 004:
- source is now available on google code (http://code.google.com/p/snes9x-gx/)
- added: option to disable AA filtering (snes graphics 'crisper', AA now default OFF)
- added: mapped zooming and turbo mode to classic controller
- added: preliminary usb support (loading)
- changed: sram and freezes now saved by filename, not internal romname. If you have multiple versions of the same game, you can now have srams and freezes for each version. A prompt to convert to the new naming is provided for sram only.
- changed: by default, autoload/save sram and freeze enabled
Download: Snes9xGX 004
Related articles:
- Wiibrew Snes9xGX 002: Classic Controller and Nunchuk support, configurable controllers
- SNES9X v3.1 - automatically detects TV's video mode
36 Jumps PSP homebrew - MHUSPEED v3
25 Jumps Sony helping fix Bayonetta for PS3?
22 Jumps PSP homebrew - MacroFire v3.0.12
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Comments [refresh]
Hey, could you tell me how to save files. I just got homebrew for Wii today and I'm not too familiar on how to operate emulators on the Wii. I got Super Mario RPG and I can save while I'm playing the game, but if I quit playing and go back to the Wii menu then try to load the save file again later it's not there anymore. And if I push the home button on my classic controller while playing it says Couldn't save fat3://snes9x/saves/Super Mario RPG Press A to continue. Any help would be greatly appreciated, thanks again.