Sega working on The Conduit multiplayer glitch

Posted Jul 7, 2009 at 8:59PM by Mabie A. Listed in: Wii Tags: Nintendo, Sega
Ó


The Conduit - Image 1 


A number of multiplayer glitches have been reported on Sega's FPS on the Wii, The Conduit. Nintendo Everything reports that among the said glitches would be those concerning the "spawn under the map" issue. For their end, Sega has responded to those emails sent out voicing this problem.

Associate Producer Jaramiah Severns put out a statement to address this matter:

We have received a few emails from fans regarding multiplayer snags and I assure we're working hard to fix those issues. It's difficult to address "glitches" post-release, but we're working closely with Nintendo to come up with potential solutions.


Help's on the way guys. Hang on.



Related Articles:


Via Nintendo Everything

 
 
 

Comments [refresh]

by ChaosZero112 - 2009-07-07 17:42
» And that's why...

You make online Multiplayer for 360/PS3.

by Specht - 2009-07-12 10:30
» You know what? ...

They Do.

Add comment

Security code
Refresh

Add QJ.NET
Add to My Yahoo!
Google Reader Subscribe with Bloglines
Add  to your Kinja digest Subscribe in NewsGator Online
Subscribe with Pluck RSS reader Add 'www.qj.net' to Newsburst from CNET News.com
Subscribe with SearchFox RSS del.icio.us www.qj.net
Add to Technorati Favorite! Add to My AOL
furl! it Stumble for Treehugger!