Satoru Iwata interview: on 2007, WiiWare, and hardcore Wii titles

Posted Feb 6, 2008 at 6:33AM by QJ Staff Listed in: Wii Tags: Europe
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Satoru Iwata interview: On 2007, WiiWare, and Nintendo CEO Satoru Iwata has very much to be happy about with regards to 2007.

The NPD group's reports for the year had tagged his company's Wii and DS consoles as the period's best sellers, with analysts predicting more optimistic times for the company's performance.

That said, Iwata was on the spotlight again for a recent interview, where he discussed, among other matters, his thoughts on last year, WiiWare, and the prospect of adding more hardcore titles to the Wii's otherwise casual lineup.

Iwata started by elaborating on what his two biggest highlights for '07 were: first was the establishment of the Wii as a major presence among its competitors, the second being the the huge sales they picked up during the end-year holiday sales. As Iwata elaborated:

The earlier half of the year saw some mixed opinions about Nintendo, about how the Wii would do, about whether it would continue to sell or not. But thanks to those who supported us, things got off on a good start.


Although we saw market expansion with our Nintendo DS in Europe from 2006 and the U.S. recorded historical sales in 2006, this was the first surge that we saw since the Japanese DS craze.


Moving on to this year's upcoming events, Iwata discussed his views on the WiiWare, specifically on how it might impact packaged games:


For me, the biggest reason for wanting to do WiiWare is to create an opportunity for new products to materialize by providing a forum where those products can be sold without having to compete in terms of size or name recognition, or be bound by inflexible prices or inventory risk.


I hope that WiiWare can act as a platform for that kind of an experience, but there are always people who suspect that WiiWare is all about cutting out the distributors. I try to explain that that's really not the case every opportunity I get.


Iwata further delved into the matter of the perceived lack of depth in their titles. According to the Nintendo boss, they were indeed looking into the prospect of making more "hardcore titles" that would hopefully increase the Wii overall depth games-wise.

That's the gist of this recent Iwata interview. Those interested in reading his thoughts on other matters such as the company's expansion will want to visit the source link below.

Via GameSpot

 
 
 

Comments [refresh]

by The Obsidian - 2008-02-06 03:38
» Yep

Oh yeah thas right more Hard core games are comin Kirby wii animal crossing wii and starfox probably....

by Mister Common Sense - 2008-02-06 05:57
» don't get your hopes up

GS: The library of Wii titles has many casual games and expansions of existing franchises like Mario and Zelda. Is there something you feel is missing from the current lineup?



Iwata: "Although it can't be helped since it has only been a year since its release, I think there isn't enough depth overall within the lineup."



No s*it, ya think? Are you sure you don't want to quit making games after wii sports and mario galaxy?



Iwata: "Super Smash Bros. Brawl is just around the corner, waiting to show everyone that claims of Nintendo not caring about hardcore gamers are indeed misunderstandin gs, but I feel like we need to go even further."



Further with what? Mario Kart? Any non mario games? Any non-gamecube ports? How about a decent third party franchise that isn't heavily watered down for the Wii's inferior hardware?



Also, isn't wiiware just a ripoff of XBOX and PSN's downloadable games? Why's he trying to take credit for creating something new?

by demondirk - 2008-02-06 08:03
» wow

i love how you have a one sided conversation with yourself that totally what a sad man who doesn't do his job would do



t(-_-t)

by Lazyboy256 - 2008-02-06 12:35
» o_O MCS

Almost every Wii post you always say something about Nintendo needing to do better, now you're just plain shooting the whole thing down. What the hell is wrong with you?

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