Ryan Payton: Japan's no longer the center of video game development |
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Ever since the first ever Mario game was released, Japan has been the center of the video gaming world. Heck, two of this gen's consoles are based in Japan, and both major handheld platforms.However, Ryan Payton, (former) Assistant Producer at Kojima productions, believes that times have changed, and Japan no longer seems to be the center of video game development.
According to Payton, "it's not about the tech in Japan, it's about the games, it's about nostalgia." Considering all the Mario variants there are out there, I'd say that's fairly accurate. He says that:
The Japanese public seems to be disinterested in next-gen and high definition gaming. There is a stigma still attached to western technology there.
[...] It's apparent, everyone knows it in Japan. The developers here feel the pressure. They're starting to develop more with the West in mind and the tech is in the west now.
Related Articles:
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- Square Enix - Tecmo takeover: Square Enix willing to pay a premium for Tecmo shares
- Ryan Payton leaves Kojima Productions; MGS5 hinted
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Comments [refresh]
Japan games still show a lot of fresh innovative power (Katamari etc) and the complete opposite (Koei's DW series)
it's good that Playstation finally gets the lead on a big game.
Somehow I clicked this article instead of the one below it talking about mirrors edge. Ignore this.
I read this like 4 times trying to figure out what you were talking about. I almost reread the article, too. Hahah.