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Nintendo: Virtual Console bringing in US$ 33 million in sales |
Listed in: Wii Tags: Japan, Wii Points
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We can all agree that the Virtual Console channel feature of the Nintendo Wii is awesome, as it lets us play the games of old in their purest, unadulterated forms. This is, of course, after a quick and easy purchase from the Wii Shop Channel, via electronic credits called Wii Points.
But did you ever stop to think just how much Nintendo's earning from this neat little service? If you have, then good news: it seems that ol' Nintendo is actually raking in a lot of dough from the Virtual Console channel.
So, just how much is Nintendo earning from Virtual Console downloads? Try JPÂ¥ 3.5 billion (US$ 33 million approximately). This figure was revealed during a recent press conference held by Nintendo, with the figures popping up in the middle of a Q&A session. Nintendo executive Shinji Hatano was in the hot seat then.
Despite the rather large figures, it seems that the company doesn't quite know what to make of it. Shinji Hatano himself said that Nintendo itself is "currently unsure if this is a lot or low." He did end his statement by saying that a figure like US$ 33 million is, in itself, not bad. We'd say so ourselves, if we suddenly got a check with that much penned in.
Via IGN
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Theres not really anything it can be compared against, which in business is really the only way to tell how you're doing. There's the XBLA is the closest, but they're not that similar really.
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Nintendo doesn't force you to buy these, I have tons of friends that don't have one single VC game. I would rather pay $5 to just sit down on the couch, download Ninja Gaiden, flip my Wiimote sideways, and fire it up in 5 minutes....
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