NFS: Carbon driving lesson tips for Wii |
Ó
N'Gai Croal, Newsweek's tech expert, recently took out Wii for a drive via Need for Speed: Carbon and shares his new found knowledge with the rest of the gaming world. Croal says the Wiimote has several control alternatives and explains how these schemes work:
Default Driving for Beginners
This setting uses only the Wiimote for steering and is designed for casual rather than hardcore gamers. Based on hands-on sessions, this easy-to-use default driving scheme shouldn't take non-gamers more than half an hour to master.
Wiimote and Nunchuck Driving
In this scheme, more experienced gamers get to drive using both the Wiimote and the Nunchuk. To steer your NFS vehicle, rotate the Nunchuk left and right. To floor the pedal, tilt the Wiimote forward from a 45-degree position. To apply the breaks, tilt it backwards from a 45-degree position.
Another Wiimote and nunchuck combo scheme requires gamers to hold the Wiimote at a 90-degree angle and tilt it forward to accelerate. Push the Z-button on the Nunchuk if you to break. Steering is accomplished by rotating the Nunchuk. You also have the option to steer with the Nunchuk analog stick.
How does the Wii remote and nunchuck stack up to the PS3's SIXAXIS controller? According to an NFS: Carbon focus conducted by EA, most preferred the Wii version to those on PS3 and 360 because "when they were in control, they felt like they were in control, and when they were out of control, they felt like they were out of control."
By the way, N'Gai Croal also took the PS3 for a drive. How the SIXAXIS controller performed, well, you have to find out later when he updates his Alt-Ctrl column.
Via Alt-Ctrl
34 Jumps PSP homebrew - MHUSPEED v3
25 Jumps Sony helping fix Bayonetta for PS3?
21 Jumps PSP homebrew - MacroFire v3.0.12
Contact Us:
The QJ.net Network |
|
| Site | Feed |
| QJ.NET | RSS |
| Nintendo DS | RSS |
| PlayStation 3 | RSS |
| PSP Updates | RSS |
| Wii | RSS |
| Xbox 360 | RSS |
| MMORPG | RSS |
| Personal Computer Games | RSS |
| iPhone - iPod Touch | RSS |
| QJ.NET Forums | RSS |
User Favorites - December
User Favorites - December
Categories
Archives
December 2009
November 2009
October 2009
September 2009
August 2009
July 2009
June 2009
May 2009
April 2009
March 2009
February 2009
January 2009
December 2008
November 2008
October 2008
September 2008
August 2008
July 2008
June 2008
May 2008
April 2008
March 2008
February 2008
January 2008
December 2007
November 2007
October 2007
September 2007
August 2007
July 2007
June 2007
May 2007
April 2007
March 2007
February 2007
January 2007
December 2006
November 2006
October 2006
September 2006
August 2006
July 2006
June 2006
May 2006
April 2006
March 2006
February 2006
January 2006
Comments [refresh]
Thank god that NFS Carbon wont use the Wiimote side ways like most of the racing games. It uses the Wiimote and the nunchuck attachment. That is very awsome compared to the sideways use of the remote. Finally a good racing game.
I've seen this earlier today on google news. I dissagree though, i prefer the sideways controller and find this way of racing a bit complicated and hard. Hopefully you won't HAVE TO use those controls.
Thank god that NFS Carbon wont use the Wiimote side ways like most of the racing games. It uses the Wiimote and the nunchuck attachment. That is very awsome compared to the sideways use of the remote. Finally a good racing game.
This is still pretty cool because there are many options that you can use and I really like that. THE Wii ROX MY SOX.
Sounds sweet, but what would be cooler is if you could hold the Wiimote like a stick shift and drive a standard. It'd be sweet to do it like that, especially if they could make some sort of Wiimote holdster that would hold it up so you could use it for gas or a stick shift.
Heck, if they're giving out steering wheels, why not shift boxes?
while you'r at it why not make pedals too! ;)
so many ways of controlling. im gonna hold it sideways tho. but still cool.