mobiPad: play mobile phone games with the Wiimote |
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Needless to say, the app just makes use of the Wiimote's keypad, not its motion sensing capabilities. The app works with phones on UIQ technology (found in Symbian OS phones) or Nokia's S60, which means it'll work for certain phones from Sony Ericsson, Motorola, BenQ, Arima, and a lot of from Nokia.
Now, some of these phones will be able to connect to a TV, so you can enjoy Wiimote play to its fullest, but you may be wondering what the deal is if you want to play on just your phone. Well, the devs expressed it this way in their FAQ:
Does this make sense? The controller is much bigger than the screen!
... and human hands are bigger than both. By the way you can connect for example the Nokia N95 to a TV.
At any rate, it's a fun and interesting app, though I doubt I'll take a Wiimote everywhere with me just to play games on my phone. But it'll certainly be useful when I'm just at home or if I'm stuck in a car on a long trip. Here, watch a vid of the app in action:
Download: mobiPad v1.0 (UIQ)
Download: mobiPad v1.0 (S60)
Tenuously related article:
Via mobiPad
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Comments
ima try this now!
*****ing way! That is *****ing awesome! Hopefully itll work on my 1st Gen N95. I shall find out and report back.
But unfortunately the dpad is the wrong way, up is up not left like it should. But it works a treat! So much more comfortable then cramming around a phone. Ill be in heaven if they implement mapping and virtual console controller. Mostly cause i play worms on my phone and i need more buttons then the Wiimote offers.
uhh... dude look he turned it sideways. so the way the dpad is configured is correct.
I know that but on my phone i have to use it vertically not horizontally hence the line where i said up is up and not left like it should be. As in up on the phone is up on the d-pad and not up on the phone is left on the d-pad.
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