Metroid Prime 3: Corruption goes online... sort of

Posted Aug 20, 2007 at 4:10AM by QJ Staff Listed in: Wii Tags: GameStop, Perrin Kaplan
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Metroid Prime 3: Corruption goes online...sort of - Image 1Will it make you happy if we tell you that Metroid Prime 3: Corruption will have some sort of online feature? It should be remembered that Perrin Kaplan mentioned a few days ago that they will be revealing more secrets and surprises as we get closer and closer to the August 27 release date.

Well, this isn't exactly an official announcement but one player who had played the demo at a local Gamestop noticed that bonus tokens are awarded whenever you accomplished certain in-game tasks.

These tokens or achievements, furthermore, can be sent out to friends which they will trade for green tokens in return. The player who discovered the feature explained:


Red tokens are given as you scan a certain number of enemies/items. Blue tokens are given for scanning lore and accomplishing side tasks. Green I believe are when friends give you vouchers, more on that later. Gold tokens are given for beating bosses on various difficulties.


You use the tokens to unlock hidden content in the extras menu. The final type of token is the "friend voucher". Basically these are given for accomplishing some type of cool accomplishment in the game... I was interested in this since there was a "Friend Roster" option and a "Configure Wii Connect 24" option on the menu.


Some other players commented that the said token feature was actually seen in the one hour-long video clip that we posted earlier this week.

 
 
 

Comments [refresh]

by Matt - 2007-08-20 01:50
» Stupid.

Why tease people? I honestly don't care if MP3 is online, but tons of people would kill for that... Why not have some type of co-op mode or something... I mean, look at hunters, they pulled off online play pretty well...Whatever.

by og lok - 2007-08-20 05:16
» yo yo yo

yah what a sb kick to my teath nintendo.if online multiplayer was achived on a ds cart roughley thesize of a sd card than i know they could have gave us real online multiplayer and not excuses or this cheap a$$$$ wiiconnect 24 crap,great job u lazy doosh bags.

by a;lsdkfjl - 2007-08-20 06:48
» .

I don't mean to be a pain, but those sd card sized ds carts hold over 1 gig, more than a CD, and the game was only for online play.



so a full featured single player game filling a DVD which is only 4 times larger is not all that impossible.



Don't mean to nitpick, just noticed your dumb, that's all

by jim from west - 2007-08-20 07:12
» 2 og lok

if u were in their shoes u probably wouldn't do it man.

by charlie - 2007-08-20 08:12
» im fat

i wish i was skinny

by iraETodium - 2007-08-20 10:03
» re:a;lsdkfjl

ds catriges !=sd cards

at the moment there are catriges with a maximum of 128mb



+ echoes had a full fledged singleplayer+ki nd of 12 maps i think for multiplayer and they were both on one gamecube disc which holds 1gig of data ... soo as u can see ur sd s*** is crap, but either way, i dont need metroid multiplayer so ... if u wanna play an online fps on console play haloor just shoot urself for wanting playing an fps on console, ur choice, or wait for metroid prime: hunters wii

by at ds sd card 1 gig - 2007-08-21 09:03
» 1 gig hahahahahahah

if ds games where 1 gig cards then they wouldn't be as crappy as a gameboy color not to bash a stellar gameboy color, games where all smaller than about 10mb. so if ds games are on 1 gig cards then why do the graphics look so horrible.

by WiiCool - 2007-08-21 10:06
» to a;lsdkfjl

I dont mean to be annoying, but dont call other ppl dumb when you dont have your facts straight. Those DS carts hold approx. 128 MB (megabytes) or 1Gb (gigabit). 1MB+8Mb. CDs contain about 700MB of information, or about 5.6 Gb (gigabits). DVDs contain about 4.5GB per layer (usually they are dual layered), or about 9GB dual layer. The DS cart is only 128MB! Many SD cards on the market are 128MBs...so you are dumb.

by Barakku - 2007-08-21 10:37
» ?

Size !+ video quality. N64 had less space per cart than a PS1 CD, but had better graphics. The DS's graphics are due to the hardware and resolution, not space.

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