Marvel: Ultimate Alliance How To's, Artworks, and Screenshots |
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According to the official Fact Sheet, one of the most important implementations on the Wii is the "Advanced Gesture-based Combat System." Players can chain gestures to create extremely powerful attack combos. Next would be the Motion-Sensing Controls, players can swipe upwards (uppercut, punches, and kicks), left or right (trip attacks), forward (heavy attacks), and shake (quick and light attacks). We imagine that by the end of this game you'd have arms of steel; making you quite a real-life superhero indeed.
We also got some great how to's, artworks, and screenshots! Marvel (pun intended) at all the pictures below.
28 Jumps Sega's Mega Sale on PSN
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Comments
Is it me, or Spider-Man is pretty ugly.
I can't believe people are going to be playing like that ROFL! My god what comedy! The 4th picture of that guy is to dang funny.
Games like this are going to be pretty fun to play on the Wii. However, I really wish the Nunchuk controller wasn't bound by a wire to the Wiimote. I understand the use and the practicality of the wire, but then again, I can already see a risk of pulling the two apart by accident while playing a game like this one.
Are you Robert Summa, the one who was just fired from Joystiq?
You're an idiot, the sensor only detects Wiimote and Nunchuck movement not fingers, legs and body movement. So don't think that people will do that... ok maybe I will if I'm alone just for fun lol.
Hi Ethan. Sorry I'm not Rob Summa. Thanks for asking though.
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