Mahjongg v0.4: added new font, sounds, gameplay improvements |
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Suffice to say, a lot of new stuff has been added to the latest build of the Wii homebrew game Mahjongg Wii since we last covered it. Some of the new changes made to this tile matching puzzler include a two player co-op mode, a new menu interface, and several gameplay improvements.
Here are the complete details to the new additions made to the new release of Mahjongg Wii, as seen on homebrew developer JustWoody's project release site:
- v0.4 02/09/08
- Added multiple tile layouts (four to start with) (re-wrote tile engine to handle this)
- Added shuffle option when no more tiles pairs left
- Added an icon and count of the number of available matching tiles during the game
- Made the non-selectable tiles slightly darker that the selectable ones so easier to see
- Added a gong sound to the start of the game
- Added new true type font for all non static text (tile layout names, time in game, etc)
- v0.3 24/08/08
- Added two player co-op mode
- Added full set of menus as per new graphics courtesy of DayDreamOz
- Added pause to game mode entered and exited by pressing a pause icon
- New homebrew channel icon by DayDreamOz
- Cleaned up resources better
- Fixed major bugs that was causing game to dump when moving between the game and the menus
- Fixed graphical glitch on startup
- v0.2 26/07/08
- Added selected pair fading routine
- Added better font (by making new versions of GRRLib functions) and aligned the text better
- Added music
- Added sounds effects
- Fixed accidental selection of piece below ones just removed
- Was having problems with using modplay and mp3player at the same time so changed to use sndlib and now both music and sound fx working correctly
- cleaned up resources properly when existing back to loader
Related articles:
24 Jumps Custom firmware 5.50GEN-D now out
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Comments [refresh]
Sorry bad english... This game is GOOD! There's something that support to fix is... cursor. When you play the game up-site-down (just like me) and try to clik to the block, the cursor AIM some where in NORWAY :P.
In other words, FIX the cursor AIM when use Wiimote to a little crossways.
Thanks and bye bye!!!