London Games Festival 2007: Game design and Machinima workshops |
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We'll be laying down announcements for two more events expected to kick in during the upcoming London Games Festival 2007. The first will be a gaming workshop titled Design Rules!, and will have attendees taking part in a simulated professional design environment. Attendees will be randomly assigned a specific role to play, as their team attempts to create a designated game idea. The workshop will be hosted by Ernest Adams, who had this to say regarding the event:
In this workshop you gain the knowledge to develop compelling and emotive games through interactive group working with your peers. It is open to all who have a love for games whatever their background or professional interest.
Moving along, we also make mention of the ongoing preparations for the It's Showtime - with Machinima workshop. As its title implies, this workshop will educate its visitors with the finer lines of making Machinima, from learning how to make a tidy profit from your works, to understanding new creative techniques within this art. Attendees will also be treated to a tutorial of the MovieStorm engine, as well as the appearance of several noted personalities in the Machinima industry:
- Ricard Gras (LA Interactiva)
- Hugh Hancock (maker with WoW, Halo 2, Sims 2 & Never Winter Nights)
- Matt Kelland (Moviestorm, engine developer)
- Chris Carella (Electric Sheep)
- Dr Tracy Harwood (Machinima Festival Europe)
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