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libwiisprite 0.2.2 - supports buffer loading |
Listed in: Wii Tags: Feesh
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The latest build of libwiisprite also comes packed with several other useful changes, many of which make use of the new loading buffer to help optimize the program's functions. There were also a couple of small bugfixes which help stabilize the library's overall performance.
Here's the breakdown of all the new changes since our previous coverage of libwiisprite:
0.2.2
- Image now supports loading from a buffer. Now you don't have to specify a path, but you can use a raw2c converted file or your own buffer of a png file. The documentation has a whole page dedicated to it.
- Quad visibility check fixed. Thanks to crediar for finding the bug.
- GameWindow now is a tad faster at initializing. Thanks go to shagkur.
- Updated spritetest to load one image from buffer.
- Several small bugfixes for the library to make it even more stable.
Download: libwiisprite 0.2.2
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