Legend of Zelda: Twilight Princess bits, odds, and ends |
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Despite the fact that the Wii's Legend of Zelda: Twilight Princess has already been out for a good while, it still remains as one of the most popular games of the moment. This just goes to show that this title still bears the trademark charm and lifespan that previous Zelda games bear.So, it can't be helped that months after its release, people are still discovering new things about the game; bits that range from small details in animation, to light references to other titles in the Zelda franchise.
Over at the IGN boards, one member has reposted a whole list of such details that one might want to try to catch the next time you fire up that Wii. For example, did you know that the songs that we hear from the Howling Stones are all taken from Legend of Zelda: Ocarina of Time? Besides factoids like this though, the list also contains several helpful tips on how and where to get some extra items and rupees, as well as some events and NPC reactions which can be triggered by doing certain things in-game.
Other intersting bits:
- After defeating an enemy, press A without moving and Link will perform the cool-looking flourish move(spinning his sword before sheathing it) like he does in cutscenes. This may only work on harder enemies.
- Ooccoo is a little bird in the game. 00CC00 is the hexadecimal colour code for the green of Links tunic in the original Zelda. It's likely a coincidence, with Ooccoo being a play on Cocoo (the chickens).
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Comments [refresh]
old
If you press A after you do any of the special hidden moves, you do the little flourish thing. I think it's most of the moves at least.
Who in the hell just happens to know the hex code for links tunic?
It's "cuckoo", not "cocoo". It's not a coincidence.