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Iwata: Nintendo is working to improve Wii Friend Code System |
Listed in: Wii Tags: Satoru Iwata
We all have our gripes about the Wii's online Friend code system. It's just not a friendly system, really. It's like I have to memorize credit card numbers. Let's just say the system is far from perfect, yes?Satoru Iwata, Nintendo's big boss, doesn't believe the current system is perfect either, and says that they are currently working to fix it. However, he does say that he wants to maintain the sense of security the system gives:
First of all, I don't think the current system we have with friend codes is perfect. However, if it's an online world where you can get access to anybody without any restrictions, I as a father do not feel like allowing my daughter be engaged in that kind of world.
So for Nintendo, especially in terms of the people who have never experienced online video games before, we think that it's still very important to create a world where we can assure that there will be no harassment for these online beginners, and we really want to assure the security and safety for them to do that.
So we will be studying this on an ongoing basis in order to improve Nintendo's own circumstances where people can freely and safely enjoy the communications through the net.
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Via GameDaily
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What I mean is that, it should be chosen in the Parental Control a level of communication throughout Wi-Fi, like having the choice to use friend codes or not, being able to use voice chat, text messaging, etc.
That way concerned parents could restrict their kids' exposure on Wi-Fi, but other people who don't care about it would be able to experience Wi-Fi to its fullest.
If friend codes are disabled, players will be able to add others just by a simple prompt like "Add player to friends list."
With the new voice chat peripheral(sp), it could be toggled to allow full-blown ingame voice chat.
For text communications, I'd suggest that Nintendo should update their Wii-bulletin thing to send and recieve messages in real time (opposed to taking over a few minutes), and allow developers to have some kind of ingame messaging system (like Medal of Honor: Heroes 2). Inclusion of a "Messages" button when the home button is, and support for separate profiles would be nice too.
...and so on.
My $0.02
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"But Nintendo likes to treat all their fans like young children. For example, by making ONLY kiddie games."
How about Manhunt 2 being published on the Wii. Is that a kiddie game? Is Metroid Prime 3: Corruption a kiddie game? Well, ok, MP3:C isn't Gears of War, but then again it sure isn't Mario.
You harp on Nintendo so much without giving them credit for the changes they've made over the past 20 years.
Here's my idea of the perfect Friend Code system. One code per user. I don't care that I would have to exchange that one code with someone else and get their code, so long as I don't have to exchange a code for every damn game I buy with everyone I want to play with.
Oh sure, the current system is secure all right, but only because people are to frustrated with having to trade codes multiple times for every game they want to play. I don't even bother buying WiFi compatable game for the Wii. There's no point since the only other person I know with a Wii is my brother. It's just not fun to play with or against the same one person all the time.
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And who's to say that talking to a random person online is any safer than your child talking to their friends? You should hear the language and topics that come out of their mouths these days. In my opinion, friends can be more dangerous than anyone.
Why not implement a parental control system for the Wii(maybe with the ability to turn on or off voice/text chat)? That way, parents can monitor who can contact their children. Too much effort on your part to manage it? Tough! You're a parent. You should know what your kids are doing, what their devices are capable of (cell phone, PC, etc.), and who they keep in contact with. Get involved.
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As for parental controlls, the Wii has this. Parents can already disable the use of messaging. The problem is that parents need to be aware enough and RTFM. This is really the ongoing problem as I see it, parents who are too lazy or don't care enough to use the tools given to them to keep children safe. That's most of the problem with movie and video game ratings, parents don't pay attention.
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Evidently there's no effort put into your thoughts.
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Does Nintendo really need to produce an in house M rated title? No. It doesn't make good business sense for them to take a risk on a new IP and artificially limit its audience by making it an M rated game. There really isn't a reason for them to do that when there are plenty of third party developers willing to take the risk and produce M rated properties for them.
The fact is, Nintendo has allowed M rated games to be produced for the Wii. They have broken a long standing tradition of denying such games on their systems.
If the only thing that makes you happy is for Nintendo to produce a first party M rated title, you are probably not going to get what you want in the near future. What do you care anyway, you hate Nintendo and probably don't own any of their hardware. What's it matter to you?
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