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Iwata: Nintendo already tried, rejected camera-based motion-sensing tech

Posted Jun 9, 2009 at 3:55AM EST by Karl B.

Listed in: PS3, Wii, Xbox 360 Tags: Financial Times, Microsoft, motion-sensing, Nintendo, Satoru Iwata, Sony
Ó

Wiimote - Image 1


While the camera-based motion-sensing tech shown by Sony and Microsoft during E3 definitely impressed a lot of gamers, Nintendo president Satoru Iwata had more of a "been there, done that" attitude.

Speaking to the Financial Times, Iwata said that they've actually already made experimental games controlled by camera-based sensors. That tech was eventually rejected, however, since they got better results out of the accelerometer-based tech now used in the Wiimote.

Iwata also seemed to welcome the competition, saying that he was happy that motion controls are starting to become an industry standard. "Companies whose people said that motion-sensing wouldnÂ’t work are now proposing motion sensors," he said.



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Via Financial Times



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Comments 


 
# What a load of crapwmgallagher 2009-06-09 05:04
Sony had the eye toy out about 7-8 yrs ago, worked fine, and now by the looks of it they have perfected what nintendo still cant do with the wii motion plus add on. There demo at e3 showed just how accurate it could be. I guess nintendo passed on using that technology because the could not perfect it like sony did? Dont get me wrong i like nintendo but this seems like a load of crap to me. Its not like nintendo has anything to worry about, why dont they just admit that xbox and sony had some great demos and well have so see where they go from here.

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# indeedahnp 2009-06-09 05:11
that is a big pile of poo on a stick, the wii aint powerful enough to power a camera

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# holy craplansingone 2009-06-09 05:55
Nintendo just proved what I've been saying for years. the Wii is an evolution of Nintendos Eyetoy ripoff, they were making for the Gamecube

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-1 # WTF!?!?!?!?!ISOHaven 2009-06-09 05:56
So, your example is the eye toy? One of the most failed assessories of the console? The eye toy is as favorable as the Wii Mic.



Motion control via camera has failed in the past and will continue to fail. People (360 fanboys) cry like babies over how much movment the Wiimote creates yet these same babies are happier then shlt to move around EVEN MORE for a camera?



Think about it a little longer and you'll see WHY Nintendo rejected it. They rejected it for the same reason MOST devs reject the eye toy.

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# @ isohavendre 2009-06-09 06:42
eyetoy sold ok according to wikipedia "As of November 6, 2008, the EyeToy has sold 10.5 million units worldwide" which isnt that bad for an optional accessory 20 games made for it and a ***** load more that use it as a bonus

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# ...Silver-Tiger 2009-06-09 06:42
where the hell did Eyetoy fail? Last time I checked the sales they were at 10.5 miilion units worldwide. (taken from Wikipedia).That means nearly 10% of all PS2 onwers have one. I agree with the rest though.

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# ...Popson 2009-06-09 06:50
" they got better results out of the accelerometer-based tech now used in the Wiimote."



He must be directing what he is saying more towards Microsoft. I am quite sure Sony's motion controller does have accelerometers inside of it. One of the key differences is that Sony is using a camera to track the controller instead of the infrared light triangulation of the Wii. The camera allows for some new gameplay mechanics also. The controller is also very responsive and appears far more accurate than a Wiimote.

I could go into more detail about why I think Sony's method will be a better endgame than both Microsoft and Nintendo's, but nah. This is essentially all thanks to Nintendo anyway, they get the ideas rolling.

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# ...ov3rkill 2009-06-09 06:51
"The Simpsons Already Did It"



Another topic on who did it first doesn't really matter. Anyway, just watch South Park episode above. LOL. Anyway, all their accessories and concepts are promising. Let's just wait and see how it goes once it's release. So far the motion sensor that hasn't failed IMHO is the wiimote. It's actually awesome especially that most games that uses it integrates the motion sensing capabilities pretty well, especially their sports titles and others.



All in all it's just that it is innovative and some people were skeptical about it before it was released. Either it was going to be a failure or a winner, and it won. And guess what, people actually welcomed the motion sensing capability of the wii and it's remote.



So, hopefully these new technologies that Microsoft and Sony introduced during E3 won't be a disappointment. Again, let's just wait and see 'til it's launch date or release. Being skeptical is just normal since it's somewhat new or already done but a failed attempt. That is of course disregarding the fanboyisms around here.

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# LiarKeith K 2009-06-09 06:52
The Wii Remote IS camera-based motion sensing.



Iwata is such a bold-faced liar. Of course the people who think he's a twit know this. The people who bought WiiFit on the other hand would believe a toaster is the future of gaming if this dip***** said so.

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# yeahEclipze_ 2009-06-09 07:35
Some people are thinking its just a camera... However if anyone actually watched the E3 demo for this tech they would know its much more than that.



I know I wouldn't mind getting this when it actually arrives in stores because I already have the PlayStation Eye (which is the real name for it, not sure why everyone keeps calling it the eyetoy).

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# hmmmShazman1984 2009-06-09 07:56
im gonna have to agree with isoheaven, sure the eyetoy sold a lot.... but how many great games are there for it?...... anyone......?....... the 2 new eye toys will suffer the same fate.

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-1 # ...Shazman1984 2009-06-09 08:03
Hey everybody!! Nintendo is kicking our asses..... lets follow what they're doing.



the next leap in gaming, will once again be done by nintendo. everyone will call them crazy, only to follow them again shortly after.



nuttin wrong wit being a sony fanboy, or a 360 fanboy. but just remember to show ur respect to nintendo, from the d-pad, to the shoulder buttons, to the thumbstick, to the rumble feature, the list goes on.

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# Haha, right.Scyiik 2009-06-09 08:23
Because having buttons on a video game controller is something only Nintendo has thought of.



I agree that Nintendo has come out with some alright ideas, and will forever be apart of my *childhood*, but as of late, things like the Wii make me laugh my ass off. Seriously, it's fun as a gimmick, but anything more than that and it's a joke.



And knowing Sony and MS, they'll make better technology than what Nintendo has, but people probably won't buy it as much. That's just how it goes.

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# ??? Strange statementPS34ME 2009-06-09 08:34
As Keith K mentioned, the Wii remote is also camera based.



There's an infrared camera built into the end of each remote controller!!! The sensor bar isn't actually a sensor at all, but a series of 10 infrared LEDs, which the wiimote camera 'sees' and uses to detect movement. Sony's solution is the reverse, with the camera fixed near the TV and lights on the end of the remote which is used to detect movement.



So to summarize, Wii has lights by the TV and a camera in each controller, Sony has a camera by the TV and a light on each controller.



I'm sure a Natal like control scheme is something Nintendo considered before deciding on the Wii remote, but the technology probably wasn't good enough at the time, or it was too expensive, and therefore not practical for a console.

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# ...dre 2009-06-09 08:42
the next big leap in gaming... the vitality sensor. nintendo leading the pack

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# ...dre 2009-06-09 08:52
yeah ok no great games but it isn't "one of the most failed assessories of the console". and the games weren't meant for me or you they were for younger players and it sold well with them. PS3Eye on the other hand has Eye pet with looks amazing and now the remote thingy

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# ...TouchDaSkeleton 2009-06-09 09:27
the eyetoy doesn't work all that great in a not well lit room like when i play eye of judgment i have to shine a spot down on the cards i don't think it will replace the controller

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# ...dre 2009-06-09 09:44
pointing the camera down for eye of judgement is different to having it look straight at you, it is designed for a light source over head (like an eye) not behind it that's why it does that

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# ...ahnp 2009-06-09 09:56
i dont quite think their kicking anyones arses, seeing how they have now been shafted with piracy and i do like the wii but the console just doesnt have the balls, anyone who plays a game like mario galaxy, something thats heavy on the cpu which then leads to their 'accurate' wiimote to being slow and the data not being processed in time and this is their whole problem is the timeout between the wii and wiimote, and what has a vitality sensor got to do with motion control,, whats next a heart diagnosis controller, its a games console and their appealing to people that arn't gaming but taking their excercising serious, i like the game you can get into but checking my blood pressure is just going to point out that im getting stressed with it, nothing more nothing less

Reply
 

 
# ...Eclipze_ 2009-06-09 10:07
Go to your camera and turn it around... Tell me what it says.. It says PLAYSTATION Eye, not Eyetoy.

Eyetoy + ps2

Playstation Eye + ps3

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# ...dre 2009-06-09 10:24
it's annoying when people call the eye eyetoy



Eye Toy

-2D motion tracking

-30fps

-Facial , and body tracking



PS EYE

-3d motion tracking

-120fps

-Facial, and body tracking

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# ....Shatterdome 2009-06-09 11:06
Well there is probably some truth to that....obviously Wii can run a camera....but it probably isn't powerful enough to do all the the advanced image recognition and motion detection and still have any power left over to run a game....probably why Nintendo ditched the idea...

Reply
 

 
# ummmm.... nosplontot 2009-06-09 11:28
"the Wii is an evolution of Nintendo's Eyetoy ripoff"

they said that they aren't doing camera control that means its NOT an eye toy at all

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# What a load of bull.Relys 2009-06-09 11:28
Nice job going around dissing technology more advanced then yours Nintendo! (And ***** you for the WiiMotion Plus ***** you're pulling on us now)



The thing that's different for Natal is that it has depth sensing via a IR camera. This is way better than the Eyetoy and allows true tracking of the human body.

Reply
 

 
-1 # WTF!?!?!?!?!ISOHaven 2009-06-09 12:40
The PS2 and PS3 has sold more in other accessories then the eyetoy. Just because you see a 10mil mark you call that a success? I was reffering to BOTH (eye)toys. Eyetoy and Playstation Eye. How many of both sold out of 147.4 million units?



In your example alone, MORE THEN 10% of owners own OTHER accessories. That makes it the MOST FAILED. You forgot the comparison part of your comparison.

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-1 # WTF!?!?!?!?!ISOHaven 2009-06-09 12:48
PS Eye does NOT do 3D motion tracking.



And you forgot stereo mic. Gees!

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-1 # WTF!?!?!?!?!ISOHaven 2009-06-09 12:51
I like how all of you completely wormed around Shazman1984's comments.

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# EYE or Eyetoy does not matterzzk2001 2009-06-09 15:35
i think we all know that the PS3's cam is called the PS eye and not called the Eyetoy like on the PS2's cam BUT i think when people talk about the PS3 eyetoy they just mean it's still just a toy for the PS3, Well that's how i see it anyways.



BUT i still love my PS3 eye as i use it On my computer, And for a Webcam it's not half bad and the cost is low for how good it is.

Reply
 

 
# Wiimote is a joke that will not die.zzk2001 2009-06-09 15:43
All the Wiimote is, Is a sad joke that most people don't get.



the wii does not work even close to Good on a Fast pace game like Zelda, or Action games.

I had a Wii for like 1 week and tested Many games and ALL never worked right and Was close to imposable to play at your full skills because of it.

Now some slow type games like Boomblox or etc Do work (Some what OK) So far the ONLY game they have gotten to work close to 98% is the Wiisports(bowli ng)

Reply
 

 
# ...Shatterdome 2009-06-09 17:39
Actually the PS Eye has a 4 microphone array...so it can recognize positional audio and do noise cancelling...

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# -mr.x256 2009-06-09 18:03
What about the firewire cable for PS2, wouldn't that be more of a failure than EyeToy? GT3 is the only game I remember that utilized it, and it was actually removed from later PS2's.



10.5 million sales is still a huge number either way, GT1 for PS1 sold about 10 million copies.

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# -mr.x256 2009-06-09 18:12
I still prefer the Namco lazer guns for PS1, Point Blank was a fun game to play with friends.

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# -mr.x256 2009-06-09 18:22
Pre-Nintedo cosoles had analog input.



Sony gave us USB, DVD and CD playback, in consoles.



Microsoft did something I'm sure.

Reply
 

 
# ...dre 2009-06-09 18:32
ok it doesn't do full 3D without a 2nd camera but it can do head tracking in a 3D space. it can detect tilt in a game like eye of judgment in a game like eye pet tilting the camera downward for depth allows the pet to dodge a rolling ball or arm swipe. however you should check out the old Ps3 eyetoy game videos http://www.youtube.com/watch?v+ZwwbkzEACws+feature+related

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# -mr.x256 2009-06-09 18:33
Does the PS3 motion controller incorporate sonar like the Sony patent suggests that surfaced last year?



http://news.gotgame.com/sonys-new-patent-set-to-move-us/18967/

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# lol at natal___ 2009-06-09 19:45
http://www.youtube.com/watch?v+YDzXqK4fh-A

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# ...NathanDrake 2009-06-09 23:41
Gotta say the PS Eye is the best and most used accessory I've bought for my PS3. I don't really use it much for motion based games, though the Eyepet looks strangely appealing even to me who likes violent action games. Mainly use my Eye for making quick videos, the Smugshots in Burnout Paradise, making stickers in LBP and I far prefer using it's microphone to any headset (mainly cos I like having my headphones on all the time). Very good accessory and while not a fan of motion based games (can't stand playing the Wii) I like seeing what Sony have planned for it. Pretty much all my PS3 owning friends have it too so I don't see how the camera itself is a failure. Maybe the motion stuff is starting to use it to it's fullest potential, I dunno.

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# ...NathanDrake 2009-06-09 23:47
I certainly respect Nintendo of old. Loved the NES, SNES and Gameboy. Nearly everything since just after the SNES era has made me grow to dislike Nintendo more and more.

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# lets see where things stand....Shazman1984 2009-06-09 23:48
Wiimote-- Unarguably a grand success that changed the industry.



Natal-- Pending....



PSMC-- Pending...

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# MarketingNinkul 2009-06-10 02:05
Nintendo has better marketing and Nintendo is marketing towards "those-who-dont-have-consoles".



Sony/MS only have those who already own the console to market to, i do think the motion tech from Sony/MS looks good but its not going to make anyone buy a PS3/360 purely because of it. Its going to be cool from what i've seen, those who dont have a PS3/360 probably wont care. I mean, i'll probably pick up the new accessories for my consoles but the next person thinking about buying a Wii wont think "oh.. what about 360's new motion thingy?". This isn't going to impact Wii's console sales much.

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# Meh...Specht 2009-06-10 02:31
I'd still rather have buttons to do the more common tasks like menu navigating. I actually find that Natal alone limits what you can do in a game by eliminating the controller.



@zzk2001

I'm assuming you've never played RE4: Wii Edition, Dead Rising: CTYD (screw the zombie count, they fixed what I hated about the original), Medal of Honor Heroes 2, Madworld, Disaster: Day of Crisis, House of the Dead: Overkill, or No More Heroes.



If you find any of those games "don't work right", I'm afraid you just suck.

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-1 # WTF!?!?!?!?!ISOHaven 2009-06-10 05:17
I'm typing in a 3D space, does that mean my computer is 3D?



Like I said, PS Eye does NOT do 3D.

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# Riight....SPKuja 2009-06-10 06:02
Er, you have actually SEEN a Wii work right? It doesn;t use cameras at all, it uses infra red emitted from the sensor bar which is relayed through the Wii remote to the console. Hence you can use candles instead of the sensor bar.



Maybe you should try, I don't know, getting your facts right before you say some thing?



And before any one tries to slam me for being a Nintendo fanboy, I'm not, I own an Xbox 360, as well as 2 PSP consoles. I just think if people are going to critisise a company for some thing, they should at least have the correct reasoning to do so (For example Nintendos complete and lack of care for their hardcore fanbase and their refusal to release a decent hard drive solution for the Wii)

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# dont forget sega!Miclowgunman 2009-06-10 17:33
They gave us back lit handheld system with awesome graphics for the time, and 3d games! not 3d in the normal sense, but 3d pop out of the screen like movies coming out these days and like sony said they will do. god bless sega (consoles)...may they rest in peace...

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# sonar...Miclowgunman 2009-06-10 17:40
I was wondering the same thing. They didnt say anything about it, but it looks very similar. If it does, then you wont have to be on the camera for it to work, which will be nice. I like the idea of it, and i'm skeptical of Natal because all the videos were too mocked up for my tastes. any time someone says, lets show you a video of out tech working! and it looks like a commercial, i get a bad feeling.

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# You're probably correct mr.x256PS34ME 2009-06-10 23:47
Although there a not many details regarding Sony new remote controller, it's likely to be using the tech mentioned in that patent, i.e sonar.



Therefore the camara will detect the controller's position up/down and left/right, whilst sonar will detect the controller's distance from the camera.



Regarding Natal, you're right to be skeptical of that promotional video Miclowgunman, as we should of all such videos. However, there were live demonstrations of Natal on stage, and there have been many hands-on reports at E3 from those who tried it for themselves. Hence it does seem to be the 'real deal'.

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-1 # WTF!?!?!?!?!ISOHaven 2009-06-11 06:03
As usual, nothing but a bunch of BS from Mr. Common Douchebag.



Got any facts to back up ANY OF THAT. Keyword being ANY.



You just made up ALL of that. You can't even call any of that opinion.

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-1 # WTF!?!?!?!?!ISOHaven 2009-06-11 06:33
You obviously misunderstood the question. Which does not suprise me.

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-1 # WTF!?!?!?!?!ISOHaven 2009-06-11 06:36
Yes....



It proved to the world that casual gaming is #1 and now both MS and Sony are killing themselves trying to catch up and add casual to their consoles.

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-1 # .......Shazman1984 2009-06-11 08:18
burn.

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-1 # .........Shazman1984 2009-06-11 08:25
BAAAHAHAHAHAHAH AHAHAHAHAHAHAH AAAAAAAAHAHAHAH AHAHAHAHAHA HAHAHAHAHAHAHAH AHA



Sorry, im just still laughing at how after all those years of talking crap, Sorny and Macrosoft wants to be just like us. How embarrising, i feel for u guys, i really do. Maybe you could use those new motion controls to pick up your dignity, hahahahaha!!!!

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# Yes i have.zzk2001 2009-06-11 14:39
I have Played ALL of them games and the Ration times of the wiimote is the Same.

-Slow

-Not Accurate

-non responsive (at times)



It's not about me Sucking as the games are TO EASY, yea you can beat a game just by waving the damn thing anyway you like and Win.

Reply
 

 
-1 # WTF!?!?!?!?!ISOHaven 2009-06-12 06:32
Well, I'm also a Sony fan and a MS PC fan but....



I also like how the motion controlls on the Wii are claimed to be FAILURE and GIMICKY while the motion controlls now for other consoles are the greatest things EVER!!!!



Hypocrites!!!!

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-1 # .....Shazman1984 2009-06-13 10:41
I don't think people realize yet how much draw backs Natal has. Simple things like playing in the dark.... you cant, i do it with the wii all the time.

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# You can play in the dark with NatalJez 2009-06-14 00:07
Natal uses two cameras, where one is InfraRed, and therefore you can play in all lighting conditions, even in the dark (for those that want to).



http://gizmodo.com/5277954/testing-project-natal-we-touched-the-intangible



"Why infrared? The eye doesn't see infrared light. And when you combine an infrared camera with an infrared emitter (also part of Natal), a room is flooded with a spectrum of invisible light that works in the dark."



Although someone posted this link as an example of what Natal can be used for, and this is how I'd like to play first person and racing games -



http://www.naturalpoint.com/trackir/



Full body motion control is better for party games with a group of friends. I'd prefer more subtle use of Natal technology, which TrackIR demonstrates. This would be easily possible with Natal.

Reply
 

 
-1 # WTF!?!?!?!?!ISOHaven 2009-06-15 04:40
Wrong again douche bag!!!!



Nintendo bought a PART from a another company. They did NOT buy the Wiimote from another company.



Do you also cry like a baby when Ford buys tires from Goodyear?



GTFO with your BS. Your lies do not work here.

Reply
 

 
-1 # WTF!?!?!?!?!ISOHaven 2009-06-15 04:43
You're the only one that had a problem with it. Think about that for a second. In fact, think about it for an hour or so....

Reply
 

 
-1 # WTF!?!?!?!?!ISOHaven 2009-06-15 04:45
I don't even have to try anymore. You make youself look like a douche bag all on your own.

Reply
 

 
-1 # WTF!?!?!?!?!ISOHaven 2009-06-15 04:52
And you replied why? You did nothing to address either my comment or Shazman's.



Damn troll!!!!

Reply
 

 
-1 # WTF!?!?!?!?!ISOHaven 2009-06-16 07:24
You once again failed to actually talk about the above comments.



Nothing I said was a lie. Countless people call the Wiimote a gimmick and make fun of having to move ARMS yet the SAME PEOPLE are praising this.



Try again douche bag. Actually address the comments you are replying to or continue to be called a TROLL.

Reply
 

 
+1 # ..Popson 2009-06-26 16:05
Agreed with Mister Common Sense... What you (ISOHaven) said made absolutely no sense. I couldn't think of a worse example.

Reply
 

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