Ignition Entertainment: "Wiimote has a lot more potential"

Posted Jan 16, 2007 at 1:23AM by QJ Staff Listed in: Wii Tags: Ed Bradley, Ignition Entertainment, motion-sensing, Wiimote
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Ignition Entertainment


Ignition Entertainment's development team says that despite its popularity and already massive appeal, the Wiimote controller still has a lot more potential than what is currently being seen in the first crop of Wii games.

Ignition's studio manager, Ed Bradley, adds that while some have argued that a portion of a games using the motion-sensing device rely on timing rather than gesture recognition, it doesn't matter to players much if they're having fun. If the gamers are having fun, they won't care what technology is behind the game.

GamesIndustry reports that Bradley warns that developers should never lose site of the real goal: give players a unique experience. Bradley has reportedly said that developers should not waste time creating something technically impressive but adds nothing to the gameplay experience.

So the short of Bradley's long-winded point? While the first crop of games using the Wiimote use a lot of nifty timing tricks and a little bit of gesture recognition, and while we're all enjoying it, he says that it could still get a lot better.

Ignition Entertainment is currently working on Mercury Meltdown Revolution for the Wii.

Via GamesIndustry

 
 
 

Comments

by WC - 2007-01-16 10:36:44
News flash!

News flash! Radical new device has more potential than immediately demonstrated at release! Not a big surprise, guys. They've had at most a year to come up with implementations to use the controller. That's peanuts in development time.

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