How Sega ruined Sonic |
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Sonic was a big hit because the Hedgehog's games featured jaw dropping loops, psychedelic bonus rounds, and impressive boss-battles against insane mechanical creations. The game was hot, action-packed, and was definitely exciting (some are daring enough to say that they felt that it was more exciting than all those Mario Clones)
So how did Sega manage to degrade a great blue hyper-speed franchise? Some of us here at QJ believe that it was when somebody decided to make Sonic open his mouth. Allow us to make this comparison. Play the two YouTube vids below. (Not at the same time of course.)
The one on the left is how Sonic sounds in most English voice-overs. The one on the right is how Sonic sounds in Japanese. See the difference? Despite the sheer insanity of HELLOOOOOO EBURIBODAAAYYYY, Sonic sounds less annoying. Some might think that the slightly deeper voice even makes him sound cool and slightly kooky.
Of course, there are other more legitimate reasons for the Sonic's decline in quality over the years. For example, racketboy of Retro Gaming has a long and detailed article up regarding the why and how of the degradation. We'll give you a quick enumeration of his points:
- The intense sense of speed and the awe-inspiring loops became less important as the franchise aged. With every successive iteration, you were most of the time treated to a temperamental 3D camera instead of adrenaline and fast-paced fun.
- Sonic Adventure ushered in re-branded “Dr. Eggman” and replaced his cool mechanical boss battles with strange creatures and dim-witted schemes to collect Chaos Emeralds.
- SegaÂ’s first original multi-platform Sonic game was Sonic Heroes. Heroes took some of the best aspects of the Sonic Adventure series and put a new spin on them. However, that spin consisted of forcing players to use teams of three characters at a time, it also seemed to focus less on speed and reaction time and brought it more into the league of typical platform games as opposed to the high standards that Sonic was once known for.
- Sega somehow thought that the best way to solve the fact that the Sonic franchise was getting tired was to have a game centered around Shadow the Hedgehog. Shadow was supposed to be the Sonic for the hardcore gamers that needed a rough edge. As soon as everybody laid their eyes on the promotional artwork and screenshots filled with the pistol-packing hedgehog, the gaming community knew Sega was losing it.
- There is no doubt that the new Sonic the Hedgehog for the Xbox 360 looks nice, but as the abysmal reviews indicate, graphics are not everything.
- In order to push its cutting-edge graphics to the limit, Sega, in their infinite wisdom, felt the need to bring Sonic and his friends into a more realistic world, filled with life-like humans. There is something creepy about some giant hedgehogs interacting with humans.
- Sega doesn't seem to know what it wants to do with Sonic. It seems like Sega assigns various quick-and-dirty development projects in order to see what ideas sticks with consumers.
Via Retro Gaming
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18 Jumps Sonic speeding into LBP
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Comments
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Sega still has it in them to make a good Sonic game. They just need to kill of all the cruddy support characters, 'cept maybe Tails and knuckles and stop making useless new ones who shold never show up again.
Shadow the hedgehog and The 360 game were turds ti say the least.
Sonic Wildfire looks more based around speed than a storyline, maybe they just like to make the good games just for Nintendo consoles.
Then Again I can't really comment on wildfire without playing it.
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Games like Sonic Rush are great, the 3-D's still there for people who care about graphics that much, but it was a 2-D game so the speed was back in as you didn't need as much time to react.
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But still... it's no sonic 1-3 or sonic and knuckles. It's still the right direction to be looking in if they want to return to greatness though. The level design doesn't quite match up to the old games. There's also the fact that while racing through at top speed was a major part of the game, there were entire levels which were played at quite slow speeds, focusing on platforming.
But the 3d games are just depressing. Sonic Adventure 1 at least seemed like it was their first shot, sure to improve in the future. Nope. And, I agree about Sonic's voice. He'd have been better off never speaking like link or... seldom like mario. It's a bit too late to take that back, we all associate that annoying voice with him now.
I suppose there's always a chance, but I just see sega continuing to take it in this horrible, disturbing direction rather than listen to any reviewers, gamers, sales charts, etc. Their answer each time has been to give *more* crappy characters, cinematics, and less gameplay. "OH, I KNOW. Let's make him grind rails!" wtf?
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What are you talking about actually?
The video on the rigth side shows a commercial. The guy who speeks announces Sonic he is not his syncro-voice!
Think. Than post.
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have they even played the jpn release of it?
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Sonic: What you say?"
Ahahahahha! WTF with the "all your base" quotes? Hilarious!
Man. Reminds me of the days of yore, when I was young and had the time to enjoy cartoons in their entirety.
The english voiceovers are slightly off kilter, but I really don't think the Japanese voiceovers are that much better or less annoying. Ian C., you posted the Naruto manga reference in an earlier post? Then I assume you watch anime. I'm willing to bet you're of the camp that believes that ANYTHING in Japanese sounds better than their English counterparts.
Other than preference, there's a partial reason for that. When you can't really understand what the other person is saying, you kind of fill in the gaps by listening to their tone of voice. You fill in gaps that aren't necessarily there. It's kind of like an implied line, everybody puts it where it's supposed to be in their own head. Or kind of like a book. Every character's voice is right in your head because you make it that way.
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Near the end, he says "ore wa Sonic. Sonic the Hedgehog." (forgive the mix of English and Romaji, you get the idea) which translates to "I am Sonic. Sonic the Hedgehog".
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Games like Mario,Megaman and Sonic are better on 2D.5 Megaman Maveric Hunter x Proved that.
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*************** *************** ************
-------------------------------------------------------------------
HOW SEGA *****ED WITH SONIC
Sonic really did hit his prime not on the dreamcast,
the gamecube, xbox, ps2, or even the gba. Sonic
was a god with 1 game ( or 2 )
Sonic The Hedgehog 3 & Knuckles. These two games
together ( which were ment to be one, but due to time
constraints became 2) Were THE best sonic game to date.
With hits big, NUMEROUS levels ( none of this 6 acts per
game crap), characters that add to story, and are not just added to the story for more crappy characters such as amy, cream, etc, and special abilitys such as the fire, lightning and bubble.
I tried sonic advanced and was surprised how CRAPPY IT WAS. It was slow, and nothing good remained since then. Where were the days when you needed to get 14 chaos gems ( yes 14 in sonic3 and knuckles), and where had the ability to go super sonic in any level after you got all the gems? Sega got rid of that ability. Sonic is now dead to me, and im glad sega had to stop making systems.
------------------------------------------------------------------------
*************** *************** ***************
_______________ _______________ _______________
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strange no? Would anyone here play a sonic game with this story "Dr. Robotnick has stolen the animals and turned them into mindless robots! Using the robots to create chaos in his search for magic jewels that could power a doomsday device!! Help Sonic run through 8 zones freeing his animal pals and stopping Dr. Robotnicks plans every step of the way!"
Prolly not. I have seen how games marketed like this goes. Nintendo does this all the time and they are branded a childs toy and done away with. So in conclusion, People who scream "We want big guns, big fire and big tits" where heard and we all have to play the outcome.
Or just wait for Sonic and the secret rings cause that looks to be the first TRUE 3D sonic game. One of the main things that always bugged me about sonic games latter on in the series was the fact that it went from running on solid ground to running for a sec then having to jump cause for some reason EVERY STAGE are floating islands that we have to play through. Ive died more times from falling into water of off a cliff than from the botnicks. Sonic games they rnt.
Thats my rant. Peace.
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strange no? Would anyone here play a sonic game with this story "Dr. Robotnick has stolen the animals and turned them into mindless robots! Using the robots to create chaos in his search for magic jewels that could power a doomsday device!! Help Sonic run through 8 zones freeing his animal pals and stopping Dr. Robotnicks plans every step of the way!"
Prolly not. I have seen how games marketed like this goes. Nintendo does this all the time and they are branded a childs toy and done away with. So in conclusion, People who scream "We want big guns, big fire and big tits" where heard and we all have to play the outcome.
Or just wait for Sonic and the secret rings cause that looks to be the first TRUE 3D sonic game. One of the main things that always bugged me about sonic games latter on in the series was the fact that it went from running on solid ground to running for a sec then having to jump cause for some reason EVERY STAGE are floating islands that we have to play through. Ive died more times from falling into water of off a cliff than from the botnicks. Sonic games they rnt.
Thats my rant. Peace.
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Neither game lends it self to 3D, other games do it better.
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FFXII's in particular is quite nice. Also the Canadian voice-over of Shishio Makoto from Ruroni Kenshin is superior (IMHO) than the original Japanese.
I like the tone of the sound of the Japanese voice over for Sonic better than the western performance. It's less high-pitched and less annoying. And the acting part of voice acting is definitely there. The expression of emotion and intonation is apt. Imagine both voices speaking absolute rubbish. Which voice would you go with?
I've spent an ample amount of time with voice-actors. I know when something 'sounds' off.
Anyway it's all a matter of preference, and I did sort of avoid declaring that the Japanese voice-over is "absolutely" better. Using the phrase "some might think" is far from saying something that should be taken as an absolute.
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"there is only one sonic"
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Don't worry, you don't disappoint.
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i still like the new one but it never compares
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