Hollywood and Games Summit announces full lineup for 2007 |
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And in other news, Tinsel Town's Hollywood and Games Summit has officially announced their lineup of top movie and games industry executives slated to discuss issues of the game and movie collaboration for today's new age of the movie tied-in video game.
Sponsored by The Hollywood Reporter and the organizers of the Game Developers Conference, the second time running conference has now also revealed the lineup of panel discussions by both industry's experts and the keynotes to be rendered by Clive Barker and Thomas Tull.
You can expect the 2007 Hollywood and Games Summit to make a red carpet appearance by June 26, under the limelights of the world at the Renaissance Hollywood Hotel. Expect some of the movie-franchise game developers and publishers, such as Capcom, SEGA and Ubisoft to make a grand showing at the event.
Keynotes:
- Keynote: The Interactive Parallel Universe - Clive Barker
- Keynote: Driving Mythology Forward - Thomas Tull
- Shepherding a Property Through the Transmedia Landscape - Jesse Alexander, Executive Producer, Heroes, Lost
- How Talent Can Successfully Cross the Digital Divide - Kim Libreri, VP Digital Domain; Yuri Lowenthal, Actor, Afro Samurai; Yannis Mallat, CEO Ubisoft Montreal; Susan OÂ’Connor, Writer, Gears of War
- Digital Animation Between Film and Games - Giles Garceau, Director of Animation, Ubisoft; Lyle Hall, General Manager, Heavy Iron Studios/THQ; Kevin Munroe, Director-Writer, TMNT; Todd Pilger 3D
- What Digital Distribution Can Do For You - Kellee Santiago, Director, fl0w; Mesh Flanders, Writer/Director; Amanda Goodfried, Supervising Producer, Lonelygirl15
- Integrating Games into Television - Gregg Backer, President, Foglight Entertainment; Brandon Barber, Director of Entertainment Development, Electronic Arts; and Peggy Kim
- Creating Parallel Community Experiences Between Entertainment and MMOs - Corey Bridges, Executive Producer, Multiverse, Michael Lewis, CEO, Cryptic Studios
- Shades of Gray: Sharing Management and Production Processes Between Films and Games - Jim Ward, SVP Lucasfilm/President LucasArts, and Neil Young, EVP Electronic Arts/GM EALA
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Comments [refresh]
Where is the panel on "Why we degrade our IP by shipping shoddy knockoffs of every movie we release?"
Serioously gamers need to stop buying the garbage they put out there.