Harmonix: Guitar Hero music studio too restricting |
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During a recent press event, Dan Teasdale, the lead designer for Rock Band 2 (Xbox 360, PS3, Wii, PS2), was asked about the music studio feature included with Guitar Hero: World Tour (Xbox 360, PS2, PS3, and Wii):
We've dabbled around with stuff like that before, with Frequency and Amplitude, and we learned a lot of lessons from it, the main one is that you can't do it half-arsed. If you want to do a way to let players create and distribute music, you have to go all-in - not just do it as a bullet on the back of a box.
He declared that his plans for the Rock Band franchise aims at making music sharing "an authentic experience." While he wants people to be able to freely create music and express themselves, he also wanted to be sure that the same people know what they're doing and not be tied to some "dodgy sample."
That sounds like a challenge, Mister Teasdale.
Now, normally I'd have a thing or two to say about being so critical about a feature that you've yet to put in your game but with "Cerulean City" from Pokemon once enjoying the top spot in Guitar Hero: World Tour's top 50 custom songs list... I think I'll keep my peace for now.
Related Rock Band 2 Articles:
- Viacom will pay huge bonus to Harmonix's Rock Band creators
- Foo Fighters DLC available for Rock Band on November 11
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Comments
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It's not EA copying anything to begin with. EA just helps Harmonix license some of the tracks and EA just distributes the game. Harmonix develops it.
How weren't they "smart enough" to pull it off? No one asked for it in RB2, so they didn't include it. Plus, like he said in the article, Harmonix already had two games where you make your own remixes, and it was actually fun. They were called Frequency and Amplitude. You just couldn't publish your custom tunes.
So yeah, learn your ***** before you make dumbass comments like that.
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Um, Rock Band 1 had online play and it came out like one month after GH3. Online play was planned for Gh2 on Xbox 360 btw, so don't come up here with "zomg RB copied wah wah"
Who waited for DLC? Ever since the release of Rock Band 1, Rock Band 1/2 has received downloadable songs EVERY week as opposed to GH3/Gh4's DLC coming every few months or so.
Oh, btw. Ion Drum Kit. Research it.
kthxbai
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Did you forget that Harmonix created GH1, Gh2, and GH Rocks the 80s? Harmonix makes Rock Band under a different publisher, idiot. If it weren't for them, GH wouldn't exist.
Amplitude and Frequency weren't based on "singing". There was no microphone or anything used in those games. All you did was basically remix/play the songs.
EA and Activision have nothing to do with the development and creative process of GH and RB to begin with, besides telling them about expansions and whatnot. Activison distributes GH, and EA distributes RB. No rocket science involved in that.
And what do you mean, "have all the customization that GH4 has"?? Rock Band 1 and 2 have extremely deep character, band logo, face paint, and art customizers to use. It's very evident that you've never even played Rock Band. You're a completely idiotic Guitar Hero fanboy who doesn't even know the history of RB or GH.
Naming the games? GH3 Legends of Rock still had a "three" in it, which is why we all call it GH3. Last time I checked, the name of a game had nothing to do with the quality of the game. And once again, EA isn't behind the title of the game, the DEVELOPER is, and that's HARMONIX.
No, you DON'T know your crap. You know NOTHING, as evidenced your idiotic post here. The Rock Band 2 kit has support for cymbals too, jackass.
And for the record, Harmonix discussed a music creator before they even knew GH4 was gonna have one. They said that they would have one eventually, but not unless it was done right, unlike GH4's.
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So how are GH keeping copywritten material out of the notes, a program that knows every copywritten song in existance and magicly erases any summited copywritten material, even if it is remixed?
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Also just a question...If the guitarist is a Guitar Hero...What is the drummer? Back-up dude?
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And no. Harmonix and Neverosft decide what goes into their games. The publishers have a little say, but not much.
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