Guitar Hero III rakes in US$ 1 Billion in profit

Posted Jan 10, 2009 at 7:33PM by Mabie A. Listed in: Wii, PS3, Xbox 360 Tags: Activision, CES, Mike Griffith
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Finally, Guitar Hero III: Legends of Rock (Xbox 360, Wii, PC, PlayStation 3) broke past the US$ 1Billion sales mark, and in the process became the first single game ever to sell that much, since its launch in 2007. This was confirmed by Activision's CEO, Mike Griffith, at the CES keynote in Las Vegas on Friday.

Guitar Hero 3: Legends of Rock - Image 1


That's a huge number, huh?But not entirely surprising. The Guitar Hero franchise have sold beyond US$ 1Billion as well, across all titles, since the first launch in 2005. Even the digital counterparts are faring well, to say the least. Downloadable content for GH games are now at a whopping 21 milllion units, with 141, 000 user-generated songs posted through Guitar Hero: World Tour (360, PS3, Wii).

Says Griffin, "Gaming is changing the world of storytelling, the world of music and the world of entertainment in ways we never could have imagined a few years ago, and certainly not in 1972."



Related Guitar Hero Articles:


Via EDGE

 
 
 

Comments [refresh]

by Aceboogz - 2009-01-10 14:26
» MISPELLING

"since its launch in 200"



i think u meant 2008?



or??

by grimmer190 - 2009-01-10 14:42
» nope

ye ignorant fool! 'tis quite common knowledge that the Mayans played guitar hero 3 in the year 200, shame on you :(

by potat4o - 2009-01-10 15:22
» ...

The year 200 is when I bought it. Why don't more people know about this?

by Sw3RvE - 2009-01-10 20:06
» dont forget

Playstation 2

by kevinlayne - 2009-01-11 01:58
» Headline is WRONG....

Do you guys check what you right......If a Video Game Company could make a BILLION DOLLARS IN PROFIT!!!!!.....the economy would not be in the tank....!!



Billions dollar in sales.....get it right....great for them.....only in america man....can this much money be spent on a 100% frivolous item.....just shows the crazy world we live in.....

by NarooN - 2009-01-11 08:53
» ROFL @ year 200.

It took an awfully long time for people to catch on to this game...

by BloodMachine - 2009-01-12 13:25
» Keyword: Profit

Sure, it looks impressive, but focus on the word "profit". They made $1 billion, and nearly all of it profit! Because the game was REALLY BAD QUALITY, but at the same time exceptionally overpriced. The reason they made so much profit is because they sold terrible quality discs that ***** themselves in 3 months no matter how you treated them, and ***** quality controllers that also gave up the ghost only a few months in.

All of that for $150! It's a recipe for success.

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