German mag reveals more Red Steel 2 details

Posted May 10, 2009 at 12:20PM by Glenn M. Listed in: Wii Tags: Japan, MotionPlus, N-Zone, Ubisoft
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Red Steel 2 - Image 1


German gaming mag N-Zone has been keeping tabs on more Red Steel 2 details, so now we learn more about Ubisoft's first brave stab with the Wii MotionPlus. Among the good details found is that the sword and the pistol won't be the only weapons that you're gonna be packing - there's also an upgradeable shotgun to make cream puff out of them baddies.

New Red Steel 2 details
  • Power, angle play important role in amount of damage given to an opponent
  • Shake Wii controller to take out sword
  • No weapon inventory, helps the flow of the game
  • Sometimes need to complete quicktime events - ex: Protect against slashes
  • Enemies will come at you directly when you shoot at them
  • Sword/pistol arenÂ’t the only weapons in the game
  • Can obtain the shotgun, can be upgraded
  • Can only play with Wii MotionPlus
  • Location = American/Asian/futuristic Wild-West mix
  • No characters from the first game returning
  • Artists working on the game traveled to Japan, 6,000 pictures taken to get a good idea for the art in the game
  • Main character is the only person
  • 15 enemy classes
  • 5 boss fights
  • 6 enemies attacking at once at the most
  • Main enemy is a warlord of sorts
  • The bigger levels are about 30% linear, 70% open
  • Extra missions will become available by radio
  • Can complete extra missions whenever you want
  • At one point in the game, youÂ’ll learn Katana moves to take out barrages
  • 10 hours of gameplay up to this point
Another thing worth noting is that Red Steel 2 can only be played using the Wii MotionPlus, so the new controller would be a must-buy if you're planning to play this game. Ubisoft must really like that new motion-sensor if it's willing to risk a title's success on its sales.



More Red Steel 2 news and updates:


Via GoNintendo

 
 
 

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