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Final Fantasy Haeresis XIII logo finalized? |
Listed in: Wii, PS3, Xbox 360 Tags: crystals, Square Enix
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It seems that Final Fantasy Haeresis XIII by Square Enix has been patented. So far, not much is known about the game since its initial introduction last May 2006. There has been much speculation on what the game will be about, but Square Enix has been quiet about it. They haven't even given information on what console it's coming out for. Still, we scrounged around and were able to get the following information on the game.
So far it is a commonly agreed upon notion that the game will be about certain "crystals". Beyond that is anyone's guess. Another possible clue may come from the Latin word in the title, as the English derivation of the Latin word "Haeresis" is "Heresies". This could mean that perhaps a heresy has been committed against a religion that is dominant in their universe. Perhaps it may have to do with a dominant crystal-worshiping religion which your character going against it? It could happen.
More information will be given at the Square Enix Party on May 12 and 13. A lot of people have been waiting patiently for information about this game, we hope the wait is worth it.
Via Jeux France
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Thesis: Why Gears of War looks so much better than other Unreal Engine based games?
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- One reason is that GoW is a brand new game; the developer Epic made this game from scratch when so many other developers make their games by heavily upgrading former titles; by using this method, these developers can save so much budget and development time. This issue is not only about Unreal Engine; it can be applied for all other games. For instance, look at Halo 3. Halo 3’s alpha build screenshots are available everywhere. Since alpha build screenshots are 95% identical to the final (retail) build shots, Halo 3 actually looks like Halo 2.5 in the graphics department; maybe Halo 3’s gameplay will rock your balls. It’s a confirmed and announced flat fact that Halo 3 is made by heavily upgrading Halo 2. Bungie is not making it from scratch. Halo 2 was made by Renderware which is far inferior to other newer development tools.
- Another reason is that GoW is made only for one platform which is the X360; therefore, GoW can use most, possible and potential power of the X360. Many other multi-platform (for PC, X360 and PS3) games simply can’t do that.
- Other reason is that the developer, Epic is one of the most talented companies in the entire world. Of course, if a game is made by AAA level developer then it should be distinguished.
- Other reason is that Epic is the creator of the Unreal Engine itself. It’s a known thing that GoW is actually made by using Unreal Engine 3.2 or so because Epic is constantly enhancing and updating the Unreal Engine 3.x. Other developers license this engine (in this case, it’s just version 3.0) and make their games; however, Epic actually used more advanced technology for GoW which is better than the technology included in the version 3.0.
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