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Details for Ubisoft's Driver: Parallel Lines

Posted Feb 4, 2007 at 8:53PM EST by Karl B.

Listed in: Wii Tags: Atari, Hollywood, Immersion Corporation, New York, Nunchuk, Ubisoft
Ó

After Ubisoft's acquisition of the Driver franchise from Atari late last year, it's been revealed that the deal's first-born child will be a re-release of Driver: Parallel Lines, slated to come out on the Nintendo Wii on March 29. Just recently, Ubisoft has seen fit to let some details out of the bag regarding the game (the "Specific Wii special effects" thing sounds interesting). Read on for the dirt, straight from Aussie-Nintendo.com.

Driver: Parallel Lines - Image 1Wii Controllers Integration
Intuitive utilization of the Wii Remote and the Nunchuk for a unique sensation of driving and 3rd person action

Experience Open Environments Racing in Two Distinct Time Periods
Multiple paths to complete over 35 missions across photo-realistic 1978 & 2006 New York City

Control and Customize Over 80 Drivable Vehicles
These include cars, motorcycles, and trucks - all integrated with a realistic vehicle damage system

Authentic Hollywood-style Action
Experience adrenaline pumping high speed racing and car chases

Massive Enhancements Over Previous Driver games
Including AI, graphics, physics, and more!

Fulfill dreams
  • Having access to cars/vehicles you canÂ’t have in real life (own, build up, drive)
  • Do things you shouldnÂ’t do in real life (driving clearly beyond speed limits, engaging chases, doing insane stunts, wrecking cars, etc.) - (haha, disclaimer alert!)
Achievement
  • Improvement of performances through expertise with driving skills and clever car tuning
  • Victory over AI and over human beings (multiplayer's a go then)
Immersion / Freedom
  • Playing in a realistic, living, interactive environment
  • Sensation of freedom through non linearity (free roaming)
  • Sense of ownership through large choice of cars + visual and mechanical customization
Empowerment
  • Beating the law and justice representative (the police)
  • Transgressing rules
  • Being and behaving as a gangster – bad guy
  • Blowing things up
  • Owning many cars/vehicles
Unique controller sensation
  • Using the Wii Remote to select your target, master your weapon and shoot
  • Using the Nunchuk to drive, adjust your speed, control the character and its gesture
  • Intuitive driving – cars, motorcycles, trucks...
  • Intensive sensation of controlling weapons
Wii Game Specifics improvements
  • More than 30 unique and exclusive controls using the full motion and sensing features of both, the Wii Remote and the Nunchuk controllers.
  • Targeting and shooting system adapted to the Wii controllers
  • Get into action faster by Teleporting: allow the player to move quicker through the city
  • Tune the police aggressiveness and the traffic jam
  • Specific Wii special effects –TBD


Via Aussie Nintendo



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Comments 


 
# AWSOME....Guest 2007-02-05 04:51
This game sounds so cool, and I cant wait to find out what the "Specific Wii Special Effects" are going to be. This game also says that it will have improved graphics from the previous games.

Reply
 

 
# hmmGuest 2007-02-05 16:08
lets hope they dont rush it like they did with red steel.

Reply
 

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