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Clear some room: Details on Super Smash Bros. Brawl's save space requirements

Posted Feb 6, 2008 at 1:24AM EST by QJ Staff

Listed in: Wii Tags:
Ó

Clear some space: SSBB requires 128 save blocks - Image 1While it's excruciating having to wait another month until we get our copy of Nintendo's Super Smash Bros. Brawl, it does leave us with plenty of time to prepare. In this case, that might mean clearing up some space on your console's save data.

Guys who've managed to pick up Dairantou Smash Brothers X (Japan's title for SSBB) report that the game will require a hefty 128 blocks to save. By comparison, the console's Internet Channel uses 228 blocks, and the Minna no Nintendo channel uses up 80 blocks.

We imagine SSBB's larger-than-usual save reqs has something to do with its growing cast of playable characters and other game-related addons. As a reminder, Super Smash Bros. Brawl  will be hitting North America by March 9, so our readers may want to save some space on their Wii for it.

Via Siliconera



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Comments 


 
# hmm..........The Obsidian 2008-02-06 04:39
that doesnt surprise me.....its absolutaly full of stuff it loads a little slow too but thats no big deal

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# theredemondirk 2008-02-06 09:05
is you sad man mister common sense it's just that the japs love there vc games thay fill up there hard drives you really need to do your job sad man t(-_-t)

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# Minna No Nintendo?FreePlay 2008-02-06 14:50
Everyone's Nintendo? wtf?

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# 128 blocks? Huh?Smaniac 2008-02-07 11:30
Ok, now how much is 128 blocks in real world units? You know, good old bytes...



Standard units are there for a reason, unless you are American of course...

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