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Call of Duty 3 - New Screens and Hi Def Video |
Listed in: Wii, PS3, Xbox 360 Tags: Treyarch, World War II

It seems like only yesterday we were knocking on the digital doors of the virtual Reichstag, or trudging through the snowy fields of Moscow, but it's once again time to suit up, sound off and fall in line, were only a short while away from our return to World War II.
The sequel to the best-selling Call of Duty 2, Call of Duty 3 offers some significant changes over the last entry in the series, including a new close quarters combat battle system that allows you to get in close (I mean real close) and fight hand-to-hand. You'll also have the ability to improvise explosive devices, disarm traps and execute a great number of other battlefield situations that demand quick thinking and quicker reflexes to survive. In addition, you'll be have the ability to chip away enemy soft cover, flushing them out into the open, but you'll have to be careful as they can do the same to you.
Multiplayer promises to be an absolute hoot as well with support for up to 24 players (a huge boost over the previous game's 8) and the ability to commandeer vehicles with a buddy, such as tanks, jeeps, and even those nifty motorcycles with side-cars as well.
Now here's a chance for you to compare the current visual state of the game across three platforms (we know you're going to do that). From the screenshots it's pretty obvious that the Wii will be getting the short end of the graphical stick, a development that must have been expected really, but look at how much fun those "kewl" looking models seem to be having with the Wii controller! Ok, so they look like idiots, but many have pointed out that the Wii controller could lend itself quite nicely to First Person Shooter control, and knowing Treyarch, they'll be planning to make full use of it's singular design.
From the looks of things shadowing has yet to be implemented in the PS3 build of the game, but rumor has it this version will feature a few more light sources and other graphical flourishes over the Xbox 360 iteration. Rumor also has it however, that both versions of the game will be just about indistinguishable to the naked eye... that would indeed seem to be the case judging by these screens.
Xbox 360
PS3
Wii
So there you have it folks, one of the first honest to goodness comparisons of what a next-gen multi-platform game will look like, it would appear that at least for now, the 360 and PS3 versions are just about on par with one another, it remains to be seen whether one console will gain a significant graphical lead over the other in the future. As for the Wii version, it seems to be moving along, minding it's own business, with an understandably less impressive graphical demonstration, it nonetheless hopes to make up for this shortcoming with unique control that offers a physical experience you won't be getting from the other two... I wonder if we'll see tilt sensor implementation in the PS3 version though.
Download: [Call of Duty - Gameplay Video - The Church Tower] - WMV - 50MB
Download: [Call of Duty - Gameplay Video - Close Quarters] - WMV - 63MB
Download: [Call of Duty - Gameplay Video - Tank Ride] - WMV - 60MB
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but the wii controller is really good for fps games
the 360 version will have online(so will the wii and ps3 versions) and will be like a standard cod on the 360
the ps3 version will be the same as the 360 but 1 thing they might use the tilt controller somehow in the game.
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Wii controller better for FPS? thats not what red steel showed. Most people complained that it was hard to aim with in all three games: Zelda, Metroid, Red Steel.
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I mean goddamnit look at the wii's version - it looks like a ps2 game. say what you will about the wii's graphical prowess it ain't no ps2.
In Conclusion - Developer sucks graphicwise, whether it the wii's version or even the 360's and ps3's.
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There's no mention of this on IGN's website (do you have a link?).
So right now, it is just a rumour. :|
I doubt there's any noticeable differences between the 360 and PS3 versions.
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CoD is more like a PC game.. and you can tell they didnt spend alot of time making it..if COD 2 just came out a year before this is planned to be released. Fun games... lots of action
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http://www.xboxdomain.com
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IT DIDN'T LOOK REALISTIC
I don't get tricked by plastic dolls people...
the quality sucks man.
Don't tell me it looks awesome just because there's more polygons in there.
Do something like what Valve did.
STUDY the textures.
DO WHATEVER'S NECESSARY.
I am sick of people claiming it's next get when it looks worse than Half-Life 2
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. but to add high res textures it would cost more time and money
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If you look at ANY screenshot from any game, everything you see in that screenshot was in RAM at that particular time.
BOTH consoles have just 512MB of RAM, therefore for every frame, everything has to be in RAM as it's being rendered. So even if the developers wanted to, the PS3 version will not have higher resolution textures than the 360 version. If either console had more RAM however, say 1 GB, then that console could have higher resolution textures compared to the other.
Blu-ray will allow for more textures overall in a game (i.e. less repeated textures) or for larger game worlds in total, but you're right in saying that will cost in terms of time and money.
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they're a huge company, and can afford to make some truly exceptional game (especially with the strong stable of licenses they have from X Men to Spider-Man), they just care more about their bottom line. of course, i'm just a bitter ex-employee, so i may have a bit of a bias.
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Also ppl DON'T EXPECT AND DIFFERENCE BETWEEN PS3 AND X360 versions of ANY GAME jus yet. Its too early for devs to know the true limits of any system and further more today devs think more about costs and profits since the industry is so competitive.
They have no real reason to spend more time and money to IMPROVE one version over the other. Its just too expensive.
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The most we'll see will be similar to comparing Soul Calibur 2 on the PS2, Gamecube, and XBox: Maybe one console will have slightly better antialiasing, but you won't likely be able to tell with your bare eye.
We'll see differences in hardware with exclusive titles that are customized to the system.
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i'll be back with a qoute and link.
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i guess blu-ray really does make a difference.
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i'm at Obsidian Entertainment right now testing Neverwinter Nights 2, and working here is awesome. infinitely better than Activision. the CEO of the company isn't like most business execs, and he actually started out as a games tester, now he practically runs a game company (with others, of course). it's much different than the corporate mentality i experienced at Activision, where all they care about is maximizing profit from a mediocre product. over here, they'll actually delay a game if it isn't working right, fix it, then release it when it's ready, and something to be proud of. the developers come down everyday and talk to us, asking for feedback and what they can do to make the game better, so it's a very collaborative way of working. at larger companies, the testers are viewed as the cattle. the neccessary evil needed to make the game passable. here, they actually genuinely care what the testers think, and value their input. they get that if we didn't test the game, bugs would never get found, and the game would be weaker because of that. and for that they appreciate and respect us. it's a nice feeling, actually.
for the curious, Neverwinter Nights 2 is turning out very, very well. i can't wait to see what everyone thinks of it.
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I do find it interesting that PS3 is so easily on par with 360, because the devs proably orginally started the game as PC and 360 only and then adapted it to ps3 and wii when the final kits started to become more availible. Also, it was sopesta be harder to dev for PS3's cell technology since no one has ever developed for 7 processors before.
Calm down and realise that Call of duty will never be the most stunning series. They focus on making the engine work well on line and you cant have Doom3 graphics or FEAR graphics and run perfectly over an internet connection...
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Yes you can (just ask PC gamers). :|
UT2007 will run perfectly on the PS3 online, and it's graphics are easily on par with Doom3 and Fear.
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Seriously though, they will all look the same on my 35" TV.
I'm not buying a new television just because HDTV is the latest buzzword.
The PS2 and Gamecube have a pretty good sized gap in the hardware numbers, but they both look and play exactly the same. Nintendo seems to do more with less. IOf you check out the graphics, ram and processor specs on these machine you will see what I mean.
Theat plus fact that the Wii is so cheap means it will be years until I bother to get a PS3.
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