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Allegorithmic's programs to make game file sizes smaller |
Listed in: Wii, PS3, MMORPG, Xbox 360 Tags: GDC, London Games Festival, Xbox Live Arcade
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That is, if some new programs by a lesser-known company become the industry standard for making games. At the Games Developers Conference (GDC) of the London Games Festival, the company known as Allegorithmic claimed that it could reduce the texture file sizes in games by up to 70 percent.The two programs, known as ProFX and MaP Zone 2, should potentially lessen the file sizes of textures even while the files keep the same quality as current texture files today. A show of their programs' capabilities came in the form of a demo for RoboBlitz, which is coming out for Xbox Live Arcade. With a 50 MB cap on the file size for these game, file sizes did have to be lessened, and according to the report, the game ran well on its Unreal 3 engine with only a 280kb size for the overall texture files.
What does this mean to us? First, that can potentially mean more content, should it become and industry standard. Since file sizes for those textures could be reduced from 1GB of textures to 300MB, hypothetically speaking, that could mean additional missions or quests or at least more places to explore for new games. Of course, not every game uses that many textures, which leads to the second, more impressive point. Smaller file sizes means a faster download for certain games, and that's definitely a plus.
Of course, now we have to wait and see what the industry will do with this interesting development.
Thanks to Badam for the tip!
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This method is called procedural synthesis, and is basically a way of mathematically representing data. The first major commercial game that I know that will use this will be Spore, which is a game opening new possibilities of gameplay becuase it uses this technique.
Biggest pros of using this method of programming: file size and flexible/adjustable game models/textures.
Biggest cons: Extended loading times and memory requirements (RAM)
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But I'm sure PS3 devs would look into this software anyway. 50GB is a lot, but the more they can fit, the better. =]
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Download .kkrieger at http://212.202.219.162/kkrieger it's only 96kb so it's dial-up friendly
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Would it mess up existing code writing standards?
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Would it be the same case with consoles? longer load for the supposed compression, though you do mention it's faster. :/
who knows. time will tell.
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-V
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Xbox 360: still loading
PS3: lvl 2 done
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guess u didnt see the folks over at psm wait a few for their black screen to show signs of life. ;)
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