Wanna see a lot of (Ultimate) Ghosts 'n Goblins? |
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While Japan will be having it starting August 2, Capcom has yet to confirm release dates for other markets of the revised version of Ultimate Ghosts 'n Goblins. Truth be told, even we are not certain if the company has any plans at all to ship it in other regions. But believe us when we tell you that we have our fingers crossed as well.
Anyway, the improved Ghosts 'n Goblins will feature a lot of changes from the original version which was released last year. Some of these concern game continues being limited this time, magic changed into a charge attack, as well as the double jump ability now being available from the get-go.
The game features the story of Arthur and his quest to destroy the horde of enemies. Gameplay is not at all linear as the title allows players to use branching points and warp points in order to skip or go back to previous levels to collect missed items. Despite having a "3D" tag, Ultimate Ghosts n' Goblins is still a side-scroller.
Via Jeux-France
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Comments [refresh]
This was always one of those games that was great, but I never got around to playing much, and thus it joined the "I'll get back to it" list (which is about 30 games long, and that's just the PSP list!)
I wonder if the update is worth waiting for. This changes don't seem all that different..
I'm sold!
I hope they fix the jumping then i woul buy it for sure. The game is a classic and if they just fixed that one flaw i would buy the game for $20 again. But they are adding new stuff so as long as its $20 to $30 ill buy it. Its one of those games that are so hard that its fun.
hard as hell
no but ur gonna show me anyways T-T
yea i played the first one and it was surprisingly hard, hopefully this will make it more playable