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Sony Bend on bringing Resistance to the PSP |
Listed in: PSP Tags: Insomniac Games, Sony, Sony Bend
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Co-director at Sony Bend Studios John Garvin takes us deep into the development stages of the game, showing us clips of what we can expect from Resistance: Retribution. Working very closely with Insomniac Games, they were able to translate the PS3 gameplay into handheld, but at the same time, they were able to come up with a unique title.
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Remember Goldeneye? That Nintendo 64 game that was played using a Nintendo 64 controller that only had one analog stick? Remember that game being pretty kickass?
Ever heard of a game called Syphon Filter: Logan's Shadow? It's a PSP game, it's a shooter that is basically the same thing as Resistance Retribution, only it's not a sci-fi game. Guess what, it kicked ass.
You thinking that a game needs to have two analog sticks to be playable is just plain sad.
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or
2 - Plug in PSP to PS3 to use PS3 controller and use its 2nd Analog Stick but enemies get more health and you lose aim assist.
If you don't have a PS3 you have 2 options
1 - Suck up and play it as it is
or
2- Go out and buy a PS3 and join the console with the best HD Experience ever with mind blowing games and blah blah blah (Yes this was supposed to sound like an advertisement.)
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Remember the era of Doom? Yeah when it was released on Super Nes/Genesis 32X...they didnt have ANY analog sticks...yet we all played those games to death AND enjoyed them.
Why can't people just suck it up and enjoy the game how it is instead of finding things to complain about?
I for one am excited that I will be able to play one of my favorite series on my PSP.
Dual analog sticks or not.
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1, it doesnt need a 2nd analogue, it uses the buttons. It also has a really good aim assist which even locks on when the target isnt on screen or moves off screen.
I dont really like resistance or resistance 2 but resistance retrubition is done really well. It does look really good and the gameplay is a lot better than the PS3 versions.
I guess I will finish RR on PSP before I finish the other 2 on the PS3 as its that much better.
I hope they make a RR2 on PSP as the demo is done very well. I'm impressed. I cant wait for it to be finished.
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It's a portable, be glad you even have the opportunity to play a quality game on-the-go. Just be glad you can do it in 3D no-less. Oh, and also be glad that Sony hasn't given up on the PSP and that they're still producing some kickass games for the best portable ever. This really brightened my thoughts on the PSP because I haven't seen a good game being made or released for this system in the past year or two so this, to me, is a reward.
Since all you seem to care about is that second analog and aim-assists, try playing the game enough to get better at it. Even though it's a game, you need to put some effort and skill into it in order to actually feel accomplished at the end. If you continue to ***** about help and assists, there will never be a good competitive game that requires some concentration. If you want easy games, go find a Wii, other than that suck it up and be grateful Sony is even allowing a game of this caliber to be released.
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What I can't understand is why when the PSP has so many fantastic games (a lot being well known Sony franchises either as a brand new entry or a very good port of the PS2 version, and several high quality original titles some of which most people still have never heard of) is it so looked down on? It's by far the best portable gaming machine ever made. I've still yet to find anything worth playing on the DS other than it's Castlevanias (which are spoiled by unneccesary touch screen crap) and those still aren't as good as Symphony of the Night which is available on PSP.
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I Know It Will, But I Kant Stop Worrying About How Good The Multiplayer Gonna Be:l.
I Even Wonder If Its Gonna Have Updates Like On Socom Fireteam Bravo 2?. Thatll Be Koo. Im Out.
Ducez.
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