Slammin' new WWE Smackdown vs. Raw 2007 screenshots

Posted Sep 23, 2006 at 6:06AM by Mabie A. Listed in: PSP, Xbox 360 Tags: THQ
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wwe1


Here are more screenshots that will surely fuel your appetite for some professional body-slamming wrestling action. For all you fans out there, you only need wait a little longer, cause THQ's WWE Smackdown vs Raw 2007 will be making its way to PSP and Xbox 360 fighting arenas later this year.

This latest installment of the WWE SmackDown series promises a lot more interactivity in the arenas, such as fighting from within the crowd. One major feature included is the use of environmental "hotspots" such as the ring ropes, steel steps, and scaffoldings that players can interact with. Other than that, signs and objects from the crowd can be used to beat down the opponent.

For the online modes, voice chat will also be available in order for you to be able to communicate with other players. This game certainly has upped the bar for interactive gaming. But in the meantime, sit tight and have your fill of these action-packed screenshots.

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Pre-Order: [WWE Smackdown vs. Raw 2007 (Xbox 360)]

Pre-Order: [WWE Smackdown vs. Raw 2007 (PSP)]



Via IGN

 
 
 

Comments [refresh]

by kersplatty - 2006-09-23 01:48
»

neva rly liked wrestling but the games are always fun. lol im 1st

by ***** - 2006-09-23 01:51
» *****

*****

by Ryan - 2006-09-23 02:18
» MAN I CAN'T WAIT ANYMORE

I really wanna play this game already.

by DtotheK - 2006-09-23 02:38
» mm

again with the XBOX360 pics to show off a PSP game.. and the Pre order option once again present. i might be impressed with the game...when i see PSP screenshots... - unimpressed once again with PSP updates

by saibot - 2006-09-23 02:47
» Screens

X360 screens? PSP version isn't going to look that beautiful:D...

by SilentHill - 2006-09-23 03:02
» hmm wt

why do the models have a blurr effect outline.. is that some cheap way to hide the jaggy edges ?



this game better not screw up the smackdown series ps2 had exclusives or.. i mean look at xbox raw and raw 2.. that ***** sucked (had no gameplay) and then you look at ps2's smackdown series and it was all there

by soemguy - 2006-09-23 03:03
» im not sure

here i went to gamespot to see their psp screenshots of the game



http://www.gamespot.com/psp/action/smackdownvsraw2007/screenindex.html



i think they r xbox 360 screens tho

by DtotheK - 2006-09-23 03:52
» mm

yeah there xbox xcreenshots on gamespot alright.. they do look impressive but it's just a pity they don't have actual PSP screens

by Uhmm... - 2006-09-23 06:22
» Yeah...

I've already seen the PSP screens....in terms of graphics they look pretty much just like SvR '06......



And you guys here at PSPUpdates really need to check what the **** you type..........SERIOUSLY!



You're giving false information!



Well not false because it is true......but for the XBOX 360!



Online mode still hasn't been announced for the PSP if at all! And then adding the 360 screens..............nice.....



You guys basically just copied and pasted your 360 post to the PSP section....



Morons!



Seriously!



The games features on the 360 are much different than the PSP features.......go read about it at IGN or something you guys are really moronic to post that here....

by Mentality - 2006-09-23 06:44
»

I just hope it isn't as slow as the last one personally, the last one was just ridiculous.

by ayyyay - 2006-09-23 06:57
» tee

WORST



GRAPHICS



EVER!!!!!!!!





GO SUCK A MEXICAN'S DONG!!!!!!

by ah - 2006-09-23 08:03
» Sony Leak

im just clearing things up which people seem no to understand that sony is again overhyping, but this time theyve done well to hide it.and its just a matter of time before it gets released.





First a bit on my background.

I have done an education for computer sciences with a major in 3D graphics development, and I am now working for my PhD.

Since this is so, I have worked quite a bit with hardware in terms of programming and graphics creation





Let me warn all of you, sony is overhyping it's product once again, like they have done before.

And I am amazed to see how biased several of the webpages and magazines are.

They all try to downsize Xeon and Xenon technology, but with the arguments and testcases that most of these sources come up with , Cell and RSX will often come out way worse, yet that's a thing they do not show us of course.



Many people don't seem to grasp that ATI's Xenon truly is a revolution in terms of pipeline architecture.

Unlike the RSX the Xenon is truly next gen,

Xenon revolutionizes powermanagement within it's core, so it doesn't need all the mhz's to create a massive output.



The unified shader architecture also gives developers way more playground, and the Xbox 360 will certainly be able to incorperate more ways of instruction for creating and rendering the graphics on screen.

The RSX on the other hand will have it's massive clockspeed, but it will use it in a less efficient way.



Anyway, with the specs of both consoles now fully released it is possible to do a REAL TIME comparinson of the 2 consoles,your about to see what most of the sony representetives didnt want you to see.





Comparing these two GPU's is like comparing Apples to Banana's.

RSX on paper will have certain advantages over Xenon, and Xenon will have certain advantages over RSX.



There is the element of co-operation with the CPU we also have to consider.



Ok, lets put up the specs for the RSX as published.



- 550 Mhz



- 51 billion dot products/sec count's for total system performance



- 300 Million Transistors



- 136 shader operations per clock



good now that's for the facts as presented to us, we have 550 MHz of power to work with



The Cell and the RSX together are capable to produce 51 billion dot products.

I think it is interesting to take a closer look at this claim especially, since I worked with this bit while the specs of both consoles first became public, the important thing is that mnay people just compare the seperate peices of each console to PS fanboys and PS3 no-it-alls it will be music to there ears, but to us who know about comoputers and know how to compare them,ill tell you one thing, sony has lost alot of its credibility ;).



Anyway.

Since the Cell will have 7 DSP's all being able to do a dot product per cycle, we have some numbers to work with, we can put the numbers in a small calculation.



7DSP * 3.2(ghz) = 22.4 billion dot products/sec for the CPU



since we had 51 billion in total , we will have to substract them to know what is left for the GPU.



51 - 22.4 = 28.6 Billion dot products



When you devide this number to the clockspeed of the GPU you will get 52 ALU operations per clock as they are called.



Now as stated before, the RSX's architecture is not that different from the GeForce 6800 and so it will use Vector4 standards.

Since ATI's architecture is done with Vector5s it will handle the material a bit different.

Now there also the Multiply Add instructions, in short MADD instructions to work with.

In plain English MADD means that the vector graphic will be recalculated to it's precise position, and the instruction always sort of double checks before we get output, that's why we have throw in the 2 value in the end calculation.



So, what we have here is this.



52 ALU ops * 4 floats (vector4s) * 550 (clockspeed) * 2 (MADD) =228.8



Gflops for the RSX and Cell as a team.





If we do the same with the specs of Xbox 360 we will find that it does the following, all the numbers provided through the same calculation though with the Xeon

by Dan 'the man' - 2006-09-23 12:42
»

Can't wait for those 5 minute loading times. It's going to be great!

by JOSE - 2006-09-23 17:16
» SHORT

nocomment

by Mentality - 2006-09-23 20:00
»

13 - Sony Leak



M$ F**K Buddy!!!!

by Mentality - 2006-09-23 20:06
»

Who the f**k even asked about all that s**t? No-one, this is the psp section for starters, not the xbox or PS3 section, go shove that information up your a**, get someone to rip off your head, then take a s**t down your own kneck.

by . - 2006-09-25 18:35
» .

that screenshot looks like dude a is rooting dood b

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