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PSP homebrew - PCSP v0.4.0 - Downloads and more

Posted Nov 29, 2010 at 10:42PM EST by Ryan F.

Listed in: PSP Tags: emulator, homebrew, JPCSP, pcsp, pcsp team
Ó

Article Index
1. PSP homebrew - PCSP v0.4.0
2. Downloads and more

starwars1

 

Changelog:

 

  • General
    • Fixed a bug in PSF reading.
    • Fixed refer ms free size command in sceIoDevctl and implemented a basic Memory Stick manager
    • OSK implementation
    • sceMsgDialog implementation
    • Total rewrite on save system. Now it supports save modes 1,2,3,4,5,8,12,13,14,15,16,17,18,22.
    • List Save and List Load dialogs are working too as well.
    • Loader now loads ms0 device in UMD mode
    • IoFileMgrForUser getStat now scans for files and dirs as well before return an error
      memstick statfile can now fill scePSPDateTime struct with proper values
    • Memory: pcsp was crashing when accessing the end of psp vram
  • GE
    • NREV implementation was missing for OpenGL version w/ shader
    • GE - vertex shader : attempted to get a more accurate shade mapping
    • Fixed lighting in many games
    • sceDisplay/sceAudio: a new vsync thread which allows to limit fps to 60. No more need for the hacky opengl vsync anymore.
  • Audio
    • Implemented most of sceAudio functions.
    • Implemented partial scelibSasCore. Some games now have sound effects some others get bad sound
    • Implemented sound output using portaudio API.

 

Download: PCSP v0.4.0

 

 

Via [PCSP]




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Comments 


 
# RE: PSP homebrew - PCSP v0.4.0Ryan F. 2010-11-30 01:22
good to see the new improvements being implemented. hat's off to the team for the effort!

Reply
 

 
+1 # RE: PSP homebrew - PCSP v0.4.0Christobell 2010-11-30 17:40
See, this is what I like to see. Just abandon that god awful Java version and keep going on this one full-speed ahead and we'll have a fantastic working PSP emu in no time :)

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