PSP homebrew - JPCSP v0.4 revision 1320

Posted Jan 19, 2010 at 11:56PM by Ryan F. Listed in: PSP Tags: Java, JPCSP
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jpcsp1

 

The JPCSP Team has released the latest build of their Java PlayStation Portable emulator for PC. The latest JPCSP revision features another round of stability upgrade, more code cleanups and implemented various other improvements.

 

Changelogs:

  • Revision 1320: Fix for r1318
    Required to avoid Exception:
    java.lang.ArrayIndexOutOfBoundsException: Array index out of range: 30
    at java.util.Vector.get(Unknown Source)
    at
    jpcsp.HLE.kernel.managers.IntrManager.addIntrHanlder(IntrManager.java:122)
    at jpcsp.HLE.kernel.managers.IntrManager.sceKernelRegisterSubIntrHandler
    (IntrManager.java:237)
  • Revision 1319: these for's don't need a if to guard for 0 size.
  • Revision 1318: Remove most Vectors (synchronized) from codebase except on IntrManager (might be
    possible to remove them too, needs analysis).
  • Revision 1317: Always yield in sceCtrlReadBufferPositive() and sceCtrlReadBufferNegative(). This reduced the FPS in Puzzle Bobble (spotted by raziel1000).
  • Revision 1316: Only one level try catch needed.
  • Revision 1315: Implemented the R_MIPS_NONE relocation type. I could not find any information on this type, but the implementation seems to fit for the game "Little Britain".An INFO message is displayed for games using this relocation type in order to identify them and cross-check the implementation.

 

Download: JPCSP v0.4 revision 1320

 

 

 

Via [JPCSP]


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Comments 


 
# ...Ryan F. 2010-01-19 18:57
Nice update from the team.

Reply
 

 
# try catching upGuest 2010-01-19 18:58
this article was out of date several hours before it was posted. they already released 4 or 5 more updates

Reply
 

 
# more kernel support?Deathrow 2010-01-19 20:12
I think it would be nice to incorporate some of the newer and recent NIDs so that the kernel debugger could map these out.
That would be awesome :)

Reply
 

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