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PSP homebrew - DaedalusX64 Alpha Revision 446 |
Listed in: PSP Tags: DaedalusX64, Nintendo
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The DaedalusX64 dev team is back once again to release another update for the ever-popular Nintendo 64 emulator for the PSP. The latest DaedalusX64 update includes a couple of changes and several bug fixes.
Changelogs:
- Revision 446
- [!]Fixed Rev 445 won't compile
- Revision 445
- [!] Several minor changes
- [~] Couple of changes done on BranchZ, now the outside of Clock Town in MM is visible
- [~] Removed ShadowOfEmpire_Dl ucode and replace it with a simple check
- [*] Added proper copyright headers. We been porting several enhancements from Rice Video plugin :)
- [+] Two blendmodes for Paper Mario [NintendoBoy13]
Thanks to C. Kent for the tip!
Download: DaedalusX64 Alpha Revision 446
Via DaedalusX64
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Try the game without any Audio, as it only requires 30 fps for full speed
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Hows that button limitation coming along?
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this emu has had soo many improvments. keeep up the good work guys. maybe one day we'll get zelda and turok at fullspeed
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Mario kart 64 runs extremely slow compared to the last version.
Mario Party 3 Runs a little faster but the graphics flash on and off screen.
Star Fox is a little faster, Haven't tried it with audio yet though.
And pokemon Stadium 2 is pretty much the same as it was last time.
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