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PSP homebrew - DaedalusX64 Alpha Revision 446

Posted Dec 9, 2009 at 6:10PM EST by Ryan F.

Listed in: PSP Tags: DaedalusX64, Nintendo
Ó

daedalusx64

 

The DaedalusX64 dev team is back once again to release another update for the ever-popular Nintendo 64 emulator for the PSP. The latest DaedalusX64 update includes a couple of changes and several bug fixes.

 

Changelogs:

 

  • Revision 446
    • [!]Fixed Rev 445 won't compile
  • Revision 445
    • [!] Several minor changes
    • [~] Couple of changes done on BranchZ, now the outside of Clock Town in MM is visible
    • [~] Removed ShadowOfEmpire_Dl ucode and replace it with a simple check
    • [*] Added  proper copyright headers. We been porting several enhancements from Rice Video plugin :)
    • [+] Two blendmodes for Paper Mario [NintendoBoy13]

 

Thanks to C. Kent for the tip!


Download: DaedalusX64 Alpha Revision 446

 

 

Via DaedalusX64



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Comments 


 
# .Luciddreamin92 2009-12-09 21:36
keep up the updates ")

Reply
 

 
# ...Ryan F. 2009-12-09 22:14
Yup, this updates are needed to greatly improve the stability of the emulator.

Reply
 

 
# ruhoo246 2009-12-09 23:32
if only Harvest Moon 64 would work

Reply
 

 
# Waap 2009-12-09 23:33
This is great, glad to see the project moving at a steady pace

Reply
 

 
# does anyone knowhouaruto 2009-12-10 00:46
if Starfox 64 runs at least smooth without the framerate glitches and freeze here and there every 3-6 seconds of gametime.

Reply
 

 
# @houarutoKylBlz 2009-12-10 01:41
it runs slow, but it doesn't freeze, its just on the threshold of playable in my opinion.

Reply
 

 
# Try this.........KingPepper 2009-12-10 04:41
Quoting houaruto:
if Starfox 64 runs at least smooth without the framerate glitches and freeze here and there every 3-6 seconds of gametime.


Try the game without any Audio, as it only requires 30 fps for full speed

Reply
 

 
# -APerson 2009-12-10 11:00
So once again you have to turn sound off to get any good framerates. I don't know about you guys but I don't think I'm alone in valuing music in games. Playing Lylat Wars without music? No chance!
Hows that button limitation coming along?

Reply
 

 
# why?!?!anhero 2009-12-10 13:57
I don't understand why people keep following this emulator. Donkey64 is at fullspeed and it has been out for like 2-3 years ago. Plus, more games are compatible with Donkey64 (I've tested over 40 games, and only starcraft and killer instinct gold dint work).

Reply
 

 
# Donkey64 was fake and never released.iamshadow 2009-12-10 14:53
I believe you mean Monkey64 (The only other n64 emu for the PSP if I remember correctly)

Reply
 

 
# i didnt thinkScudreloaded 2009-12-10 14:58
i didnt think donky 64 was at fullspeed.
this emu has had soo many improvments. keeep up the good work guys. maybe one day we'll get zelda and turok at fullspeed

Reply
 

 
# .iamshadow 2009-12-10 15:03
Mario 64 has a 3-5 fps increase with this new version, but the async audio bug is back.

Mario kart 64 runs extremely slow compared to the last version.

Mario Party 3 Runs a little faster but the graphics flash on and off screen.

Star Fox is a little faster, Haven't tried it with audio yet though.

And pokemon Stadium 2 is pretty much the same as it was last time.

Reply
 

 
# heyanhero 2009-12-10 21:43
I don't mean Monkey 64, I mean Donkey 64. And no it wasn't fake, it was released a few months after the video was released on some psp homebrew forum (was it max console?). It works 100% with sound on most games and the compatability is very good.

Reply
 

 
# well then...iamshadow 2009-12-11 09:52
link please?

Reply
 

 
# AnHeroKuroi 2009-12-11 10:44
Troll Detected

Reply
 

 
# not a fanxyal_zx 2009-12-12 13:53
this emu is a waste of time. geez how many updates has this recieved and like it still aint worth usin. wish someone was more interested in a stable snes emu that didnt need the damn media engine thing that keeps it from havin sleep mode.

Reply
 

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