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PSP homebrew - DaedalusX64 Alpha Rev 602 - Downloads and more

Posted Nov 23, 2010 at 10:47PM EST by Ryan F.

Listed in: PSP Tags: DaedalusX64, daedalusx64 team, emulator, homebrew, Nintendo 64
Ó

Article Index
1. PSP homebrew - DaedalusX64 Alpha Rev 602
2. Downloads and more

mario64

 

Developer's note:

This release of DaedalusX64 is currently in beta stages of development.

As for the past releases of Daedalus PSP, this project is intended to show the potential for a N64 emulator on the PSP, but the current release has many missing features that make it far from usable:

  • Many roms won't boot.
  • Some roms have serious graphical glitches.
  • Various roms have random lockups and crashes.
  • Many roms run at a low framerate.

Having said all that, We believe most of these problems can be overcome in the near future.

Installation:
  • Copy the Daedalus folder to the \PSP\GAME\ folder on your PSP.
  • Daedalus requires Custom Firmware 4.00 or higher, failing to install CFW 4.00 or higher will mean Daedalus does not load past the firmware check screen.

Upgrade Procedure
  • Get the latest build from subversion / compiled in mirror.
  • Remove all HLE files from the SaveGames folder
  • Remove rom.db and preferences.ini
  • This will ensure that Daedalus is fresh.

 

Download: DaedalusX64 Alpha Rev 602

 

 

Via [EmuCR]




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Comments 


 
+3 # Thank youlxlox 2010-11-24 01:26
for your hard work guys

Reply
 

 
-4 # RE: PSP homebrew - DaedalusX64 Alpha Rev 602hamed 2010-11-24 01:53
it's bullshit
same version and speed since rev 1

Reply
 

 
# WTF are you talking about?larsy1995 2010-11-24 12:15
The emu has improvedalot since rev one, OOT has from 65-100% fps, and is perfectly playable, paper mario was playable a few revs ago, SM64 is working with sound and without slowdowns.
I guezz your just trollin'.
-larsy1995

Reply
 

 
# RE: RE: PSP homebrew - DaedalusX64 Alpha Rev 602Christobell 2010-11-24 13:13
Well you're blind or dumb as hell if you can't tell that there have been MASSIVE improvements since then.

Reply
 

 
+4 # RE: PSP homebrew - DaedalusX64 Alpha Rev 602Ryan F. 2010-11-24 01:53
I truly appreciate the amount of work these guys have done for the community.

Reply
 

 
+2 # RE: PSP homebrew - DaedalusX64 Alpha Rev 602DJ PON-3 2010-11-24 03:26
I haven't tired an alpha rev in a long time. I think it's about time for me to test this baby out.

Reply
 

 
-2 # wowpsp 1000 2010-11-24 05:06
i cant believe there still working on this thing,as long as its been worked on and its still not %100 percent finished,they should just give by now,psp is pretty much dead at this point,just wait to work on a psp2 verison if there is going to be a psp2.

Reply
 

 
+1 # RE: wowshut up 2010-11-24 10:50
im sorry, but is the psp2 out yet? this community is trying hard to make a n64 emulator so plz shut up and dont come on this post. besides they proved that the psp can emulate n64. before people said it could never happened, their not trying to impress u, there trying to let everyone play their childhood games again on a good handheld

Reply
 

 
-1 # RE: wowMydriasis 2010-11-24 11:33
thats a joke, 100% means nothing, they're going on because they like to do so, and a lot of people are appreciating it a LOT.

This isn't some kind of huge developer. Sometimes one gets the impression many homebrew users just want to be spoon-fed perfect free software. Telling these kinds of developers to quit a project, thats kinda wacky, in my opinion.

Reply
 

 
+1 # RE: wowSamsqwamch 2010-11-24 12:13
You shouldn't hate on em for working so hard at trying to improve the Emulator.
You never know, maybe at some point one of these revisions will end up running games at or near full speed. The Deaedalus team obviously enjoys working on their emulator so just let them have their fun, also if the team is this dedicated to their work I'm sure they'll be working on the Emulator for the future PSP2.

Reply
 

 
+2 # RE: PSP homebrew - DaedalusX64 Alpha Rev 602jgr9 2010-11-24 14:15
Paper Mario has been broken since 588 I think. I don't think it's been fixed by this revision, unfortunately.

Reply
 

 
# RE: PSP homebrew - DaedalusX64 Alpha Rev 602DJ PON-3 2010-11-24 19:33
Wow so far so good since I've last tired. The only issue is randomly crashing sometimes.

Z-fighting and many other advanced features are amazing. It takes away a lot of the uglyness. Sound-sync is cool. All we need is more games running and less crashing/lag.

Reply
 

 
# lolpsp 1000 2010-11-25 01:13
lol rage more,psp will be dead by the time its fully working,so send allthe thumbs down you want people,im speaking the truth,you just dont want to accept it,so raage more!!!!!

Reply
 

 
# RE: lolMetroid_III 2010-11-25 10:51
Want the complete truth? It never will be fully working. Doesn't take a genius to know that. Besides that, no program is ever "100%". Get that illusion out of your mind.

However, that doesn't mean we can't be thankful for the team's hard work and dedication (today is a day to be thankful :) DaedalusX64 emulates a few games very well, even with sound, and many are playable without sound. Why are you hating on a free program?

Reply
 

 
# new doesn't mean betterNostalgic 2010-11-25 21:39
still using rev576 for SM64. tons of new revs with useless addons since, but no major performance speedups. graphs have worsen (like blinking tree shadows) and clock pendulum still missing... :zzz

Reply
 

 
# yes and nohaha 2010-11-26 00:47
The ps2 isn't even emulated well, so these guys are doing alright I guess. The frequent updates are annoying but seems like it's getting somewhere though. The 1 line change logs use to really annoying me but I realized, sometimes I wait for updates on other projects and it's months without anything, so I'd rather have something than nothing.

Reply
 

 
# Guys!!TomasFBR 2010-11-27 17:07
Don't waste your time and create working emulator for PS3!!!!

Reply
 

 
# LOL.......@TomasFBRKingPepper 2010-11-28 08:49
Quoting TomasFBR:
Don't waste your time and create working emulator for PS3!!!!

In case you have not noticed even the full time developers on PS3.....IE Polyphony don't know how to code on there, judging by the buggy Gran Turismo 5.
How do you think a developer coding a emulator is going to do, even worse is the answer because of the lack of information about the PS3's hardware to the homebrew community.
If one emulator runs at full speed on the PS3, i will eat my hat. :-*

Reply
 

 
# RE: PSP homebrew - DaedalusX64 Alpha Rev 602AmiNad 2010-11-30 06:03
I really hope that one day Castlevania64 becomes playable, so keep up the good work.

Reply
 

 
# not for nothing..Rayn 2010-12-01 19:38
but not only would it be... "almost" impossible to write for ps3 there is no hardware capible enough for games that use the sixaxis controller. like the select few "decent" games on the ps3.. idk why people are wasting their time kinect is so much better then the move

Reply
 

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