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PSP homebrew - DaedalusX64 Alpha Rev 574

Posted Sep 13, 2010 at 9:19PM EST by Ryan F.

Listed in: PSP Tags: DaedalusX64, daedalusx64 team, emulator, homebrew, Nintendo 64
Ó

daedalusx64

 

Another emulator receives a new face lift today as the hard working folks from the DaedalusX64 team releases revision 574 of their ever-popular Nintendo 64 emulator for the PlayStation Portable, DaedalusX64.

 

Changelogs:

  • Revision 574
    • [!] fixed texture update check to use less CPU and more accurate sampling. MK64 has some minor menu errors but in game works fine. OOT has some minor sky issues when changing scene. (with check every frame)
  • Revision 573
    • [!] Removed unnecessary conversion routines in R4300
    • [!} Made kernelbuttons check more robust, it should be fully usable now..
    • [!] Improved handler if kernelbuttons.prx fails to load, allow default keys to be used instead
    • [+] Allow exit option even if kernelbuttons.prx failed to load ( Should help HBL users, note you need to hold select button to bring prompt)
  • Revision 572
    • [!] Improved how texture check works, should now be almost free with check every frame (MK64 and OOT)
    • [!] Frameskip changed!!! old FS=2 is now FS=1 (old FS=1 is no more)
  • Revision 571
    • [+] Added 32/16Bit mode text on about screen and when starting rom emulation
    • [+] Additional tweaks to speed up memory transfers (DMA, DLPaser)
    • [~] Reverted SETVOL from previous rev
    • [~] Fixed some minor sound popping from previous rev
    • [+] Unrolled some audio conversion code
    • [~] Removed unused fog code from PSPRenderer
    • [+] Textures are cached a bit longer and get random time until flush if unused
  • Revision 570
    • [!] Corrected linking issues with FastMemcpy
    • [+] Added profiler for memcpy's (taken from psp-programming)
    • [!] Modify vfpu_memcpy, also added memcpy_cpu (corn)

 

Download: DaedalusX64 Alpha Rev 574

 

 

Via [DaedalusX64]



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Comments 


 
-1 # RE: PSP homebrew - DaedalusX64 Alpha Rev 574Ryan F. 2010-09-13 23:13
glad to see the team still working hard to improve this awesome emulator

Reply
 

 
# RE: PSP homebrew - DaedalusX64 Alpha Rev 574pepo 2010-09-13 23:19
thanks you people, keep it up :lol:

Reply
 

 
+3 # The emulator that never works songkupomogli 2010-09-13 23:38
This is the emulator that never works,
Yet, it goes on and on, my friends.
Some people started playing it, not knowing what it was,
and they'll continue playing it forever just because...

Reply
 

 
-3 # Whaaat?animebuster 2010-09-14 00:47
Quoting kupomogli:
This is the emulator that never works,
Yet, it goes on and on, my friends.
Some people started playing it, not knowing what it was,
and they'll continue playing it forever just because...


what are you talking about? You sir need to do some researching... This emulator does work. Just because it doesnt work with every game yet doesnt mean "it never works"... Its already got quite a few games at full speed or close to full speed. If to you that means It doesnt work there is something wrong with you.

Reply
 

 
-3 # Alsoanimebuster 2010-09-14 00:49
Quoting kupomogli:
This is the emulator that never works,
Yet, it goes on and on, my friends.
Some people started playing it, not knowing what it was,
and they'll continue playing it forever just because...


How could someone play this while not knowing what it is... It doesn't come with the N64 Roms you have to actually search for and download them... How could someone download a rom for a emulator without knowing what the emulator emulates?

Reply
 

 
# huh?Dani_Poo 2010-09-14 01:44
dude.. Most people on this site doesnt need a lesson in what an emulator is and what those requires. And how to get our roms is something we dont discuss here

Reply
 

 
# huh?Dani_Poo 2010-09-14 01:42
I works alright. But not with fullspeed and sound. And they keep improving it. Mario 64 is playable with sound and might jusst become fully playable with full speed and perfect sound someday.
This is going slowly forward

Reply
 

 
+1 # RE: PSP homebrew - DaedalusX64 Alpha Rev 574tallegada 2010-09-13 23:47
i've very proud of the psp community thanks to creations like this. the scene is far from dead. thanks :)

Reply
 

 
-1 # yeahDaniPoo 2010-09-14 21:01
As long as there is people caring about it like we do

Reply
 

 
-1 # .NickyP 2010-09-14 13:31
Good job, DaedalusX64 team! I'm glad to see they consistantly work on their emulator. I'll be sure to update mine to this when I get home!

Reply
 

 
+2 # RE: PSP homebrew - DaedalusX64 Alpha Rev 574lildudespider 2010-09-14 13:41
kupomogli has a point. all of the popular games like ocarina of time, majoras mask, donkey kong 64, banjo kazzoie are not working as intended. he simply made it into a joke.

Great job on the new release guys, if you can read our comments.

Until the emulator can run all of my childhood favorites, I won't use it.

Reply
 

 
# RE: PSP homebrew - DaedalusX64 Alpha Rev 574KylBlz 2010-09-15 01:29
given the hardware this is on, id say its doing a fantastic job, now if only the psp could clock in at 500Mhz then we would be talking :P

Reply
 

 
# hbl?johnny 2010-09-15 07:17
Does this work with HBL? The last 10 or so releases didn't.

Reply
 

 
# How's OoT emulation coming along?Tjalian 2010-09-15 12:44
Hi all,

Haven't tried out this emulator in quite a while. How is Ocarina of Time performance coming along? Is it at 30 FPS constant yet?

Reply
 

 
# Well...NintendoBoy 2010-09-22 00:58
Ocarina of Time is fullspeed at 20fps. It tends to get around 11-16fps ish, depending on your settings.

Reply
 

 
# Aaron Rodgers MVPPackersWinsSBXLV 2010-09-17 01:19
Are they going to release 576 on QJ? It has better graphics but same 16bit speed.

Reply
 

 
# full speed?ballzack 2010-09-21 02:38
anyone know what games run full speed with sound?

Reply
 

 
# Great But Let it passWaNd1nHoW 2010-09-21 23:50
Tksss... keep the good work... and I hope that someday , if possible because the hardware limitations, I'd see this emu 80% on all games... it's a Great road to travel... and pray to this not be dead ... Dead projects are bad...

Reply
 

 
# oihui 2011-01-14 10:07
actually, i played Mario64 without sound on it...its somewhat playable an d i enjoyed it. id really like to play oot and mm with sound on my psp, but thats gonna stay a wet dream for a long time (until that psp2 comes around)

Reply
 

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