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PSP homebrew - DaedalusX64 Alpha Rev 574 |
Listed in: PSP Tags: DaedalusX64, daedalusx64 team, emulator, homebrew, Nintendo 64
Ó

Another emulator receives a new face lift today as the hard working folks from the DaedalusX64 team releases revision 574 of their ever-popular Nintendo 64 emulator for the PlayStation Portable, DaedalusX64.
Changelogs:
- Revision 574
- [!] fixed texture update check to use less CPU and more accurate sampling. MK64 has some minor menu errors but in game works fine. OOT has some minor sky issues when changing scene. (with check every frame)
- Revision 573
- [!] Removed unnecessary conversion routines in R4300
- [!} Made kernelbuttons check more robust, it should be fully usable now..
- [!] Improved handler if kernelbuttons.prx fails to load, allow default keys to be used instead
- [+] Allow exit option even if kernelbuttons.prx failed to load ( Should help HBL users, note you need to hold select button to bring prompt)
- Revision 572
- [!] Improved how texture check works, should now be almost free with check every frame (MK64 and OOT)
- [!] Frameskip changed!!! old FS=2 is now FS=1 (old FS=1 is no more)
- Revision 571
- [+] Added 32/16Bit mode text on about screen and when starting rom emulation
- [+] Additional tweaks to speed up memory transfers (DMA, DLPaser)
- [~] Reverted SETVOL from previous rev
- [~] Fixed some minor sound popping from previous rev
- [+] Unrolled some audio conversion code
- [~] Removed unused fog code from PSPRenderer
- [+] Textures are cached a bit longer and get random time until flush if unused
- Revision 570
- [!] Corrected linking issues with FastMemcpy
- [+] Added profiler for memcpy's (taken from psp-programming)
- [!] Modify vfpu_memcpy, also added memcpy_cpu (corn)
Download: DaedalusX64 Alpha Rev 574
Via [DaedalusX64]
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Yet, it goes on and on, my friends.
Some people started playing it, not knowing what it was,
and they'll continue playing it forever just because...
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what are you talking about? You sir need to do some researching... This emulator does work. Just because it doesnt work with every game yet doesnt mean "it never works"... Its already got quite a few games at full speed or close to full speed. If to you that means It doesnt work there is something wrong with you.
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How could someone play this while not knowing what it is... It doesn't come with the N64 Roms you have to actually search for and download them... How could someone download a rom for a emulator without knowing what the emulator emulates?
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This is going slowly forward
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Great job on the new release guys, if you can read our comments.
Until the emulator can run all of my childhood favorites, I won't use it.
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Haven't tried out this emulator in quite a while. How is Ocarina of Time performance coming along? Is it at 30 FPS constant yet?
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