Quick Jump Daily Digest

Thank you for your interest in the Quick Jump Daily Digest. Get notified of all new content on QJ in our free Daily Digest. To subscribe, enter your email address below and click the subscribe button.


Email Address:


Email will come from "donotreply@caputomedia.com". Please whitelist this email address.

Cancel and Return to page

PSP homebrew - DaedalusX64 Alpha Rev 537

Posted Jun 27, 2010 at 8:29PM EST by Ryan F.

Listed in: PSP Tags: DaedalusX64, daedalusx64 team, homebrew emulator, Nintendo 64
Ó

daedalusx64

 

Great news guys! The homebrew coders behind the Daedalus project has once again released the latest compiled build of their Nintendo 64 emulator for the PlayStation Portable, DaedalusX64.

Changelogs:

  • Revision 537
    • [!] Correct issue that was causing ucode_ver to be override by some custom ucodes
    • [+] Rewrote Sprite2DBase, now our sprite2D microcodes should be working again.
    • [~] By error I allowed MP's "simulate double hack" to be exposed...errrg it should be good now.
  • Revision 536
    • [!]Fix ROMs sometimes not showing in the correct order (Thx NeoScriptor) - Bug #1
    • [~]Fix release mode warning when DebugDisplayList is not active
  • Revision 535
    • [!] Made DLParser_SetuCode even more efficient (thnx Kreationz for help !)
    • [+] GBI1/2 Texture will use ucodedefs
  • Revision 534
    • [!] Simplify SetuCode (Now S2DEX is handled and we'll just rely on GBIVersion for detection)
    • [~] Removed SET_ROUND_MODE
    • [+] More microcodes will use ucodedefs
    • [~] Disabled RSP init from system
  • Revision 533
    • [!] Fixed the LoadUcode ucode (fixes Scooby doo)
    • [~] Some very little code cleanup
    • [~] Corrected some warnings
  • Revision 532
    • [!] Fixed and re enable GBI1_LoadUcode and GBI1_RDPHalf_1 Ucodes (Fixes Yoshi's Story crashing)
  • Revision 531
    • [+] Added psp FPU math
    • [+] Added BI_AFOG/XLU2 blender (Paper Mario's menu it's visible now)
  • Revision 530
    • [~] Restored the Debug display list functionnality, added a table of instruction names

 

Download: DaedalusX64 Alpha Rev 537

 

 

Via [DaedalusX64]



96.3% of voters think this story ROCKS!
Vote Now!    This story ROCKS! (26) This story SUCKS!! (1)




Become a Member of QJ.Net!

If you want your comments to go live without waiting for moderation, you need to be logged in. Being logged in has its benefits:
  • Logged in members do not wait for their comments to be approved.
  • Logged in members can sign up for nightly updates.
  • Logged in members can create Profiles to be seen by other users.
So why wait? Create an account or login now! It's easy, quick, and free.

To get started, use the LOGIN boxes, or the REGISTER link at the top right!

Comments 


 
# RE: PSP homebrew - DaedalusX64 Alpha Rev 537Ryan F. 2010-06-27 21:58
glad to see the team back in the scene again!

Reply
 

 
# Whoa!sage3k 2010-06-27 22:49
I can almost play Starfox 64 at full speed and sound! just a few more tweaks and it will be perfect! Amazing job everyone.. THANK YOU SOOO MUCH!! :-)

Reply
 

 
# wow!KylBlz 2010-06-27 23:25
just by looking at this revs changes i can tell its way more stable and fast! as always, earned my DL with flying colors :)

Reply
 

 
# Great Work !Mr. Shizzy 2010-06-28 00:18
Another awesome update. :lol:

Thew scene is truly blessed to have the DaedalusX Team making our N64 dreams come true on PSP.

And people said N64 would never reach playable speeds on PSP. :P

Keep it up guys!

Reply
 

 
# Very good release!Knutselmaaster 2010-06-28 00:46
This is the fastest and best IQ release i ever tried!
Playing Quest64 at the moment, it allready ran allmost fullspeed on 507, but had texture problems.
Now all textures are good and only on big open spaces it slows down a bit.
Very nice, thanks!

Reply
 

 
# Combat MedicSGT Steven Kaun 2010-06-28 02:23
Its funny that when this emulator came out I believe it was about 2 years ago it was said that this emulator was a waste of time. All the nay sayers were flamming the efforts put into it saying it would never reach normal speed and have sound or even have save states.

Look at it now, this project has come a long way and I congradulate the dev's on this one. This is possibly the biggest accomplishment thus far for the PSP next to IRShell and ever since the origin of the 1.50 eboot days.

For those of you how don't know much about the past PSP and just hopped onto the boat, look into it a bit.

Research, Noobz.eu, 0okm, DarkAlex Fanjita.

Dark Alex brought us the CFW that we all had been looking for, he basically set the standard for it all.


0okm was one of the founding people who worked tirelessly to find ways around the TA-88 boards, he even found a way to bring your psp back to 1.00.

Fanjita, and Noobz they brought us the world of the Eloader for the GTA exploit. They saved the world from uncertainty in the world of 2.XX PSPs.

I myself have 18 PSPs this point in time and have been in the Scene for quite some time now. I was originally part of the Raven Life team which unfortunetly disbanded.

Anyways enough of this rant, I hope all the flamers come to realize that this emulator has proven them wrong time and time again, and that flamming never really accomplishes anything besides making them look like a complete asshole later on.

Reply
 

 
# Nice WorkIddeenKhai 2010-06-28 02:49
Jeez.. These guys never get tired of updating DaedalusX 64 do they? Nice job btw.

Reply
 

 
-4 # Revision 537 translationkupomogli 2010-06-28 02:58
-Now specific games like Mario 64 will work a little bit better. All other games will still run like crap.

Enjoy.

Reply
 

 
# RE: Revision 537 translationBrunoReX 2010-06-28 03:50
Is your life mission to troll this project?
Because you seem to do that in every release post about it.

Just curious.

Reply
 

 
# Just ignore him mate.......KingPepper 2010-06-28 19:21
Just ignore him mate.......
Thats what he wants, hopefully he will go away, so from now on......
EVERYBODY IGNORE Kupomogli. Ha,Ha,Ha :P

Reply
 

 
# thanks browtfbbqgrass 2010-06-29 11:46
you enjoy mario 64 too :D

Reply
 

 
# hurrayLuciddreamin92 2010-06-28 03:10
now to see if paper mario will work better ")

Reply
 

 
# RE: PSP homebrew - DaedalusX64 Alpha Rev 537XenderRAy 2010-06-28 05:09
Is Conker playable on it? Maybe someone tried ;-)

Reply
 

 
# RE: RE: PSP homebrew - DaedalusX64 Alpha Rev 537sharkwouter2 2010-06-28 11:01
it starts and it freezes in the intro video, but it isn't playable.

Reply
 

 
# I always wanted to updatesuckmyoff 2010-06-28 12:20
But neglect to because it's in alpha stage. When was the last official release of this emulator?

Reply
 

 
# does this version works with the HBL revision 85?does this version wr 2010-06-28 14:07
Which version works with the HBL 85? :eek: :-?

Reply
 

 
# RE: PSP homebrew - DaedalusX64 Alpha Rev 537Grenade 2010-06-29 14:07
where do a get the roms for this thing?

Reply
 

 
# Half-byte loaderSJ6 2010-06-30 14:55
will this version work on Half-byte loader rev 92?

Reply
 

 
# RE: PSP homebrew - DaedalusX64 Alpha Rev 537swaim3030 2010-06-30 20:06
Only thing i still keep tabs on in the homebrew world, keep up the great work!

Reply
 

 
# qwertyKokumotsu 2010-07-01 00:32
ha ha at last now i can finally get this been waiting forever feels like months to get a new release. reading up on the comments says is better than teh previous. time to test it out, keep up the work

Reply
 

Add comment

Security code
Refresh


Welcome to QJ.Net!

If you want your comments to go live without waiting for moderation, you need to be logged in. Being logged in has its benefits:
  • Logged in members do not wait for their comments to be approved.
  • Logged in members can create Profiles to be seen by other users.
So why wait? Create an account or login now! It's easy, quick, and free.

To get started, use the LOGIN boxes, or the REGISTER link below!



Want to learn more about the team who brings you the QJ news?

Read about them now!


RSS Feeds Follow us on Twitter Find us on Facebook
Login:

HOT FLASH GAMES

Monster Truck Jumper

Left to Die

The Empire 2

Dark Dimension

Town Drift Competition

Heroes of the Sword