Quick Jump Daily Digest
Thank you for your interest in the Quick Jump Daily Digest. Get notified of all new content on QJ in our free Daily Digest. To subscribe, enter your email address below and click the subscribe button.
PSP homebrew - DaedalusX64 Alpha Rev 497 |
Listed in: PSP Tags: DaedalusX64, daedalusx64 team, homebrew emulator, Nintendo 64
Ó

Head's up guys, the homebrew team from the Daedalus project is back once again in the homebrew scene to release a new build of the ever-popular Nintendo 64 emulator for the PSP, DaedalusX64.
Changelog:
- Revision 497
- [~] Removed a couple of functions which now are redundant
- [~] Reverted a couple of changes which weren't meant to be committed.
- Revision 496
- [!] Yet another big clean up, made several functions etc debug only
- [!] Made debug console debug only, added in cofing options too
- [!] Enabled asserts for debug build
- Revision 495
- [+] Implemented a new ucode set up based on Glide Napalm and Rice Video {Improves accuracy in our ucode execution and fixes several glitches in various games)
- [+] Implemented a block to prevent users to run games with unsupported ucodes.( Instead of crashing for example, user will get returned to romselector nicely :) )
- [+] Implemented DLParser_GBI2_DL_Count (Cruis'n Exotica and other games are playable)
- [+] Added RomSelectorComponentdebug.cpp (debug build compiles again)
Note : Sprite2D ucodes, Golden Eye, Last Legion, and SOTE aren't working.
- Revision 494
- [~] Clean up Daedalus Kernel specific stuff
- [+] Add original menu back to debug build
- Revision 493
- [!] Refactor MemoryUpdatePI and MemoryUpdateVI
Download: DaedalusX64 Alpha Rev 497
Via [DaedalusX64]
| 78.6% of voters think this story ROCKS! |
|
|












Comments
Reply
http://dualshockers.com/2010/05/20/sonic-4-pushed-back-to-late-2010/
Reply
Reply
Reply
Homebrew work ethic and ingenuity at its finest.
Reply
Reply
Reply
Reply
LOL, yeah its a project thats been in the works for a really long time, but as long as they are still at it and don't give up then my GREAT GREAT GREAT GREAT GREAT GREAT GREAT GREAT GREAT GREAT GREAT GREAT GREAT GREAT GREAT GREAT GREAT GREAT GREAT GREAT GREAT GREAT GREAT GREAT GREAT GREAT GrandChildren will be able to enjoy it.
Reply
Nintendo64 Is Still Awesome After All These Years. Hopefully They Save Some Huge Improvements For Rev 500? This Emulator Is Only Getting Better.
Reply
Reply
Reply
last time i remember was that i had daedalus ver beta 1.2 or something and zelda was workin at a horrible rate and when in the fkc can i play goldeneye? anyone knows if goldeneye runs smoothly now? i dont want to be like in my 20's when the updates are finally done... c'mon team! work harder! if i knew how to encode i would help but im just not a coder. thanks for the updates anyways
Reply