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PSP homebrew - DaedalusX64 Alpha Rev 492

Posted May 6, 2010 at 6:17PM EST by Ryan F.

Listed in: PSP Tags: DaedalusX64, daedalusx64 team, homebrew emulator, Nintendo 64
Ó

daedalusx64

 

Daedalus fans rejoice! The homebrew team is back once again to release the latest compiled build of the Nintendo 64 emulator project for the PSP, DaedalusX64.

 

Changelog:

  • [+] Added blendmode for Kokiri Sword Blade - Zelda OOT, and improved blendmode for Mario 64's 3D head (DarthSidious666)
  • [!] Refactor MemoryUpdateMI
  • [!] Tidy MemoryUpdateDP (removed unnecessary interrupts)
  • [!] Delegate VIScales
  • [~] A couple of minor changes

 

Download: DaedalusX64 Alpha Rev 492

 

 

Via [DaedalusX64]



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Comments 


 
# RE: PSP homebrew - DaedalusX64 Alpha Rev 492Ryan F. 2010-05-06 19:54
nice work again from the team, time to update guys

Reply
 

 
# great workGuest 2010-05-07 12:54
keep up the good work. if new how to code id help you guys out.

Reply
 

 
# dx64Guest 2010-05-06 19:55
another great release by hard working devs

Reply
 

 
# !!Guest 2010-05-06 20:20
GOOD JOB TEAM updating now :lol:

Reply
 

 
# !!!Guest 2010-05-06 20:21
Good job team updating now

Reply
 

 
-5 # RE: PSP homebrew - DaedalusX64 Alpha Rev 492Guest 2010-05-06 20:43
I dont know what you do, but its sooo annoying that you post in every single homebrew release. OMG, just stop or give it a break.

Reply
 

 
+5 # RE: RE: PSP homebrew - DaedalusX64 Alpha Rev 492SkyClawAlpha 2010-05-07 00:00
Quoting aznag:
I dont know what you do, but its sooo annoying that you post in every single homebrew release. OMG, just stop or give it a break.

wow really? you must be one of those kids with no friends because everything about everybody annoys you... i think its funny that he posts in every update, and funnier that you actually READ them all LOL maybe he's not the only one who should "give it a break"

Reply
 

 
# Well Said BrothaGuest 2010-05-08 07:37
Lol very true 8)

Reply
 

 
# RE: PSP homebrew - DaedalusX64 Alpha Rev 492But Fukir 2010-05-06 21:01
Good stuff!

Reply
 

 
+1 # we are almost at update 500 :)Guest 2010-05-06 22:43
we are almost at update 500, they must have something special planned :P

Reply
 

 
# I think its goodanimebuster 2010-05-07 00:17
I think its good that Every Rev gets posted on Qj.net. This way we can keep track of what changes each new build has and we dont have to have DaedalusX64 homepage up.

So stop complaining. You 12 year olds

Reply
 

 
# RE: PSP homebrew - DaedalusX64 Alpha Rev 492Guest 2010-05-07 02:45
tried to run and it says i need 4.01 m33 or higher and i have 5.00 m33-6? whats the deal?

Reply
 

 
# wtf!Guest 2010-05-08 10:18
:lol: u have just to turn on cfw enabler with this u can enable the emu64 because i think u got psp phat if u got psp phat install eggs hen and enable cfw enabler n64 should pop ups

Reply
 

 
# Try This ;-)Guest 2010-05-11 06:51
Don´t put in the folder game5xx or game1.50 just put the emulator on the folder GAME it chould work fine then ;-).
PS: Sorry For my english

Reply
 

 
-6 # Great job guys!kupomogli 2010-05-07 03:24
Keep working on a homebrew that will never be 100% compatible with anything and 99% unplayable with everything else. ^_^

Reply
 

 
+1 # ...TheLastGuitarHero 2010-05-07 05:34
Ah, trolling at its finest. Nice work, shithead.

Reply
 

 
-3 # izzat so?Guest 2010-05-07 06:01
Hmmm...Tell me then, which games are enjoyable with daedalus psp? I dont mean playable at nearly fullspeed - just enjoyable with sound... whats the use of a new oot blendmode when u play at 4fps? Dont get me wrong, its very nice work from the team and all, but i just seems a lost race...and tho i'd love to be proven wrong, i dont think there will ever gonna be that truly needed major speedup...

Reply
 

 
+2 # ...Guest 2010-05-07 15:30
most of the game is at 15+ fps you're doing it wrong

Reply
 

 
-2 # 15fps is a jokekupomogli 2010-05-08 04:52
Have you ever tried a SNES game running at a frame skip of 5? Thats pretty much unplayable.

Also a whole four games running at 15fps WITHOUT SOUND does not mean the emulator works.

Not even one game is playable full speed with sound. Even Super Mario 64 which is the closest one to running full speed but doesn't, runs like ass when sound is left on.

Reply
 

 
# jeezKylBlz 2010-05-09 17:22
your obviously a dumb fuck that cant do his own research, the only game i have problems running is Starcraft.. then again, EVERY emulator has problems with it, even PJ64.. everything else runs at > 15 with sound (that iv played) and my game library is at 6 games (modest, i know)

Reply
 

 
# RE: 15fps is a jokeGuest 2010-05-12 18:38
It's progress, you half-wit. Give it time.

The fact that Super Mario 64 is as playable as it is on a PsP is amazing in itself and shows that the N64 is indeed possible to be achieved.

Reply
 

 
# RE: PSP homebrew - DaedalusX64 Alpha Rev 492But Fukir 2010-05-07 05:30
Keep up the good work fellas.

Reply
 

 
# Ignore the trollanimebuster 2010-05-07 06:44
hes probably just a unloved 12 year old looking for attention. Ignore him while Feeling sorry for his fucked up life.

Reply
 

 
# RE: PSP homebrew - DaedalusX64 Alpha Rev 492Guest 2010-05-07 21:35
just discovered that by turning on ignore pallette writes in the debug hack menu in snes emulator for psp, donkey kong runs at full speed. All these years and one little flip of switch could make the damn thing run full throttle, not one hickup, so I'm definitely happy that you guys are continuing to tweak the n64 emu. It probably has similar issues, the psp just doing too much work. well anyway thanks for keeping hope alive that we'll have a fullspeed n64 emu some day. Maybe dreamcast too? come on..

Reply
 

 
# hum here some game working with sound!Guest 2010-05-08 10:13
:lol: hehe hi ppl her some game working with sound on this new emu enjoy it.
quest64 sound and fps working great.
mario64 sound and fps working great.
zelda64 sound work only on temple of time at full speed and the norm. fps is 10-20 fps per sec on hyrule at horse :-*
goldeneye working with no sound perfect at facility and more level
ayden chronicle working for me but with at 9-13 fps it is laggy but the ebst rpg 8) well
aero gauge working with sound good fps.
mario kart working with sound good fps.
zelda mm working with no sound good fps.
bomber man 64 working good with no sound good fps.
sbb 64 working now with sound but laggy but playable just take off framscape and make fps per sec at 1 should be playable.
that all for now they are more game but enjoy comment and plz sure to tell me the game u should like to play im a coder i can change thing on n64 emu.peace :P

Reply
 

 
+1 # ...Techni 2010-05-08 17:01
This emulator gets updated more often than I use it...

They need to put in an auto-updater, it's far too inconvenient to stay up to date

Reply
 

 
# I see what they mean.Guest 2010-05-12 13:37
I see why people are annoyed by the constant updates but just let it go. Although the team working on the emulator can hold off the constant updates and save up all their progress for one major release. Oh well, at least we know it's making great progress.

Reply
 

 
# RE: PSP homebrew - DaedalusX64 Alpha Rev 492Guest 2010-05-13 01:38
Not only do they have the willpower to keep updating the frigging thing for us sloths who leech their hard work, but they have the maturity to ignore all the nay-sayers' complaints that would even make Gandhi give the finger and shout GTFO.

"Impressive" is an understatement.

Reply
 

 
# HelloGuest 2010-05-15 16:03
I agree with you. The DaedalusX64 team are honest, hard working individuals who did this for all of our personal enjoyment, entertainment and above all, for FREE!

Reply
 

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