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PSP homebrew - DaedalusX64 Alpha Rev 488 |
Listed in: PSP Tags: DaedalusX64, daedalusx64 team, homebrew emulator, Nintendo 64
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Daedalus fans, rejoice! The homebrew team has once again updated their Nintendo 64 emulator project for the PlayStation Portable, DaedalusX64. Notable changes of the latest build includes more supported games, some minor changes and several other fixes to improve the stability and performance of the emulator.
Changelogs:
- Revision 488:
- => Merged from -N64 branch :
- [+] Memory Access Optimization [disabled by default] (howard0su)
- Revision 487
- [+] Enabled "Disable N64 FP Usage Check" for : Indy Racing 2000, Gex 3, Fighter's Destiny 2, ECW Hardcore Revolution, Dr. Mario 64, Carmageddon 64, WWF Attitude, Kirby 64, and California Speed. [Those game work now :)]
- [!] Corrected regression from 467that broke Scooby-Doo (Thnx klitzs for reporting it)
- [~] A couple of minor changes
Download: DaedalusX64 Alpha Rev 488
Via [DaedalusX64]
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A portable PS and N64 makes this little booger sing.
Everything else makes it a symphony.
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I take it, you mean Mario 64, try this latest version & see for yourself, you get 70-100% Sync which is the actual speed the emulator is running at, with Async or Sync audio.
Have fun.
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And yes Mario 64's top speed is 30 fps.
Have a look on our compatibility list...here: http://forums.daedalusx64.com/compat.php
For updated stats on the latest revisions, a few more games are now playable, and a few more are blue titles now, which means they run at half speed to full speed most of the time.
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