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PSP homebrew - DaedalusX64 Alpha Rev 488

Posted Apr 26, 2010 at 5:21PM EST by Ryan F.

Listed in: PSP Tags: DaedalusX64, daedalusx64 team, homebrew emulator, Nintendo 64
Ó

daedalusx64

 

Daedalus fans, rejoice! The homebrew team has once again updated their Nintendo 64 emulator project for the PlayStation Portable, DaedalusX64. Notable changes of the latest build includes more supported games, some minor changes and several other fixes to improve the stability and performance of the emulator.

 

Changelogs:

  • Revision 488:
    • => Merged from -N64 branch :
    • [+] Memory Access Optimization [disabled by default] (howard0su)
  • Revision 487
    • [+] Enabled "Disable N64 FP Usage Check" for : Indy Racing 2000, Gex 3, Fighter's Destiny 2, ECW Hardcore Revolution, Dr. Mario 64, Carmageddon 64, WWF Attitude, Kirby 64, and California Speed. [Those game work now :)]
    • [!] Corrected regression from 467that broke Scooby-Doo (Thnx klitzs for reporting it)
    • [~] A couple of minor changes

 

Download: DaedalusX64 Alpha Rev 488

 

 

 

Via [DaedalusX64]



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Comments 


 
+1 # ...Ryan F. 2010-04-26 18:46
man, another great update from the team

Reply
 

 
# RE: PSP homebrew - DaedalusX64 Alpha Rev 488darckcast 2010-04-26 19:01
great update, BTW someone knows what´s the best Rev to play Majora's mask?

Reply
 

 
# looolAssassinXCV 2010-04-26 20:33
dah nooowist

Reply
 

 
# Its a good game but...Guest 2010-04-27 07:36
This... gets asked... every single update.

Reply
 

 
# RE: PSP homebrew - DaedalusX64 Alpha Rev 488Guest 2010-04-26 20:23
How good is the sound on this?

Reply
 

 
# =)Guest 2010-04-26 20:30
Really nice Emulator! I have tried Duke Nukem 3D runs near to PERFECTion, :roll: (without sound and almost 100% SPEED ) :-*

Reply
 

 
# RE: =)Guest 2010-04-27 08:19
why dont you just play a native port of Duke Nukem WITH sound and 100% speed and in native resolution?

Reply
 

 
# RE: PSP homebrew - DaedalusX64 Alpha Rev 488But Fukir 2010-04-26 22:06
Love the updates!

A portable PS and N64 makes this little booger sing.

Everything else makes it a symphony.

Reply
 

 
+1 # RE: PSP homebrew - DaedalusX64 Alpha Rev 488drdre74 2010-04-26 23:51
any sound on mario yet? i Havent used this in about a year since there was no sound.

Reply
 

 
# hgfgfhgfhgfGuest 2010-04-27 03:12
Yes mario 64 runs full speed with sound, although when lots of things happen on screen it slows down a bit

Reply
 

 
+1 # It should be............KingPepper 2010-04-27 04:16
Quoting drdre74:
any sound on mario yet? i Havent used this in about a year since there was no sound.


I take it, you mean Mario 64, try this latest version & see for yourself, you get 70-100% Sync which is the actual speed the emulator is running at, with Async or Sync audio.
Have fun. 8)

Reply
 

 
# RE: It should be............drdre74 2010-04-27 12:14
Hmmm I had sound when the game first started then nothing after maybe 30 secs. Not sure if the rom i have is any good though. I walked into the castle and the screen went black and still not doing anything

Reply
 

 
# RE: PSP homebrew - DaedalusX64 Alpha Rev 488Guest 2010-04-27 01:40
Last time I played Mario 64 on it, it was near perfect WITH SOUND! Now it should be even better.

Reply
 

 
# it's not ready yet.Guest 2010-04-27 03:51
but i'm waiting :-*

Reply
 

 
-1 # idiotsGuest 2010-04-27 12:20
All LIARS STFU, mario 64 doesn't run full speed or even near it with sound... 15-20fps is not full speed. 60fps is full speed, now unless you got a clue about what the hell you're talking about STFU.

Reply
 

 
+1 # ....how about learn before you critisizeGuest 2010-04-27 15:18
hey sernul some games are fullspeed at 60fps not all for example shadowgate 64 is fullspeed at 12fps and mario 64 is full speed at 20 i believe

Reply
 

 
# framerateGuest 2010-04-27 21:18
mario 64s fullspeed is 30 fps

Reply
 

 
# you stfuKylBlz 2010-04-27 20:44
you obviously dont know how to configure dx64. i get full speed gameplay (hovering around 60) WITH async sound. the sound gets choppy when im kicking too much ass but hey, i cool off and the emu returns to full speed.

Reply
 

 
# RE: PSP homebrew - DaedalusX64 Alpha Rev 488Guest 2010-04-27 17:19
wtf? 20fps is not full speed on mario 64. 30 is. the only game i tested that went full speed w/sound is f-zero x (time trail). other racers make it soooo slow.

Reply
 

 
# ok sir no need to get angry lolGuest 2010-04-27 20:18
i wasn't sure about mario 64 but my main point was that 60fps wasn't fullspeed on all games

Reply
 

 
# Please Note!!!!!!KingPepper 2010-04-28 20:56
If you are running PSNF*cker or PSNLover plugin, disable it, as it affects DaedalusX64, and maybe the cause of your games freezing or crashing, once i disabled mine, and that means VSH & GAME versions, then you will find the games run, a little better.
And yes Mario 64's top speed is 30 fps.

Have a look on our compatibility list...here: http://forums.daedalusx64.com/compat.php

For updated stats on the latest revisions, a few more games are now playable, and a few more are blue titles now, which means they run at half speed to full speed most of the time.

Reply
 

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