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PSP homebrew - CSPSP v1.82

Posted Jan 10, 2011 at 9:54PM EST by Ryan F.

Listed in: PSP Tags: CSPSP, Nataku92, psp homebrew
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1. PSP homebrew - CSPSP v1.82
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Homebrew coder nataku92 is back on the scene to release a new version of his excellent top down shooter based on Counter-Strike, CSPSP. The latest release is mostly a bug fix update that mainly addresses some of the gameplay issues and bugs from the previous release. It also includes a new version of the game server for the brew.

cspsp1

 

Changelogs:

  • CSPSP v1.82:
    • Actually fixed bug where the round end message would display at the wrong time
    • Fixed a bug where the score sheet would not show more than 10 players in ffa
    • Fixed a small bug where the displayed respawn timer would be incorrect
  • CSPSP Server v1.41
    • Added support for CSPSP version 1.81 1.82
    • Fixed bug where the round would end while players are still alive
    • Fixed a bug where grenades were not dropped on death
    • Added respawntime config property
    • Added default spawn gun property
    • Added temporary invincibility config property
    • Made gameplay default to tdm if map doesn't contain the right ctf or ffa info
    • Added more error checking when reading packets (should hopefully prevent some crashes)
    • Added autobalance as people join in ctf



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Comments 


 
# RE: PSP homebrew - CSPSP v1.82 Ryan F. 2011-01-10 23:53
good to see a new update of this one!

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# Also0m3GA ARS3NAL 2011-01-11 02:57
Well since it's been a while and QJ didn't notice the 1.8 update, a bunch of new features were added...

in the 1.7 update, the HUD was modified, and a Radar was added.

Fixed bugs (And some new ones that have been fixed in 1.8)
Then came the 1.8 update.
A big update that included new game modes.
Free for all mode
Capture the flag

Respawning is now a feature
Respawn invincibility can be modified
more bugfixes
another really bad bug

then the 1.81 and 1.82 fixes
A crap ton more stuff

Reply
 

 
# RE: PSP homebrew - CSPSP v1.82 DSpider 2011-01-11 15:09
NOTE: CSPSP now accesses the flash of your PSP. It only reads (doesn't write), so it should be fine, but here's a warning nonetheless.

Um, ok... WHY ? Why does it read the flash ? What business does it have there ? Nickname, wireless settings, system language, charset, wallpaper, what ?

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# =)0m3GA ARS3NAL 2011-01-11 15:19
It reads the flash memory so that the game can prevent you from making 2 accounts.
It reads the flash with idstorage.prx to verify if you've made an account or not.
It also automatically logs you in based on the information it reads.
There is a tool to change accounts, but it DOES write flash memory.

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