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PSP hacking history Part 2: The Sony/Hackers tug o' war

Posted Oct 29, 2006 at 2:10AM EST by QJ Staff

Listed in: PSP Tags: Booster, DevHook, downgrader, Fanjita, Sony
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I tend to have these phases, when I keep thinking about the past. Or maybe, I'm just a bit drunk... But since people liked the previous article about the history of the PSP scene, I believe people will have the same feelings for this one too. Though don't worry, if you don't like it, the comments section is a good place to send me death threats. I'll make sure to read them.

Anyways, around the time when I wrote the first article, it was still slow-going in the PSP scene. Although we had homebrew up to FW 2.6 using the savegame exploit in GTA, people were still stuck with the tedious method of having to load GTA everytime they wanted to do anything with homebrew.

Dying homebrew scene: And yes, for once I'll say it- The scene was dying. Although I personally never let it show, it was really beginning to get boring with a PSP. Good games were few and far apart. The biggest sellers were actually the first-gen release games. GTA broke records on the PSP, but it was still a one-off game. The only big things happening were in the homebrew scene, with emulators and other awesome homebrew ruling the PSP. And as much as we wanted otherwise, 1.5 was still the firmware to be at. With kernel mode, the level of freedom and power that the programmers got was unmatched on 2.0 and above.

One example was Devhook, the brainchild of Booster. One thing people might not know is that Devhook, earlier known as Device Hook, was released and being updated since the days of WAB. But the difference was that back then, it was an out-and-out ISO loader. And since the people already had other more-reliable applications for that, it was nothing big. Don't get me wrong though, even back then, it was a great piece of programming. But its complexity was its downfall.

The new versions, however, were nothing but kickass. Full emulation of 2.5 firmware (back then) meant that the 1.5 world was shining as ever. But for the people on 2.01 or above, it was getting very uneasy.

The new beginning: Rewind back to June 28th, 2006. Bright sunny day, the PSP scene was chugging along at a slow pace, and as usual, I was busy ranting in our forums. But something was different. A relative unknown in the PSP scene going by the alias Hitchhikr was going to be the one of the biggest legends of the PSP scene. And boy, were we in for a huge treat! There were rumors that he had magically "cracked" the firmware, and that kernel mode was here on firmware 2.5/6. Was it true? You bet! Within a few hours, the excitement turned into madness. People had become restless. What would this mean for everyone?

Nobody knew.. But everyone was sure that good times were coming. It was quite obvious, since we had people like Fanjita and Ditlew, Skylark and many more looking closely at the huge crater that was 2.5/6 security- a crater which had been the result of some clever poking around on the part of Hitchhikr.

DOWNGRADER!: Back then, Dark_AleX, still not very well known, was taking his first baby steps towards his current legendary status. Although his major work had been in the form of an ISO loader, people were still quite happy to know that their PSPs' future was in good hands. A day later, we already had something to be excited about- A work-in-progress 2.5/6 downgrader. Although it did brick some PSPs, it was pretty obvious that we would have something real in a day or two. And funny as it might be, within a couple of days, we were looking at a 2.5/6 -> 1.5 downgrader. This was more of clever code than outright legendary coding. And as expected, the downgrader was updated within a matter of a few days to include cleaner code and better security.

Devhook: Being one of the most commented (1000+!) and read stories on PSPUpdates signifies the fact that hordes of people were probably peeing in their pants suddenly looking at the power that was 1.5 firmware. And Devhook suddenly became that much more special. The great thing was that although everyone had downgraded to 1.5, they wouldn't miss any firmware up to 2.6 because they had Devhook. That, my friends, was only the start though.

Within a few days Devhook was updated to version 0.44. The big update was the possibility to emulate firmware 2.71. And although it wasn't so, the PSP scene was beginning to look like a race between Booster and Dark_AleX. Booster was releasing update after update to Devhook, and Dark_AleX was busy making life for 1.5ers heaven. Custom firmware, only a very-much abused buzzword until now, was finally starting to show promise.

The catalyst was Dark_AleX's first proof of concept. In a matter of weeks, we were flooded with improvements to Dark_AleX's code. My personal favorite was harleyg's custom firmware. But also notable were Zettablade and Lordstrum's versions of it. If anything, this was the golden time for the PSP scene. The latest Devhook had come out, and a huge surprise was the ability to launch homebrew on emulated 2.71 firmware(!).

Sony fighting back!: Fast forward a week and firmware 2.80 had already been out for a couple of days. Devhook v0.46 had just come out, with more of a bugfix release than anything big. Less than a week later, Sony struck! The owner of PSPSoftware, the release site for Booster's Devhook had suddenly received a stern warning from Sony. The message was simple- remove a certain file off the servers. Within a couple of days, PSPSoftware was closed down. Personally, I don't know whether it was the direct work of Sony, or just the owner getting frightened and shutting shop, but one thing was clear - Sony had their eyes on us.

NOPx86: Once that was over, it was back to some quiet times. After all, people like Dark_AleX and Booster had already done a lot of great things. But again, there was someone restless, someone continuously trying out new ways to crack the PSP firmware. That someone is none other than one my good friends NOPx86. Being his tester for a while now, I can proudly say that he's one of the hardest working people in the PSP scene, continuously trying out new ways to run code on the latest firmwares. And yeah, I can proudly say that he has quite a few tricks up his sleeve, which you'll see some time in the future. But since we're talking about the past, let's continue.

Sometime in the second week of August, NOPx86 was successful in getting one of them modified TIFF files to crash the PSP. Again, there was a buzz everywhere, including our forums. It was partly because of the fact that it was based on the TIFF library, and as such, didn't require people to buy the GTA umd and run it everytime they needed some homebrew goodness. The icing on the cake was kernel mode homebrew on all firmwares upto 2.71, and user-mode homebrew on 2.80.

Fanjita's Hello World!


Hello World!:
Barely 6 days later, I woke up to the amazing image of Fanjita's Hello World on 7 different PSPs! Truely a sight to behold in itself, it was a dream come true for every PSP user. A little over a week later, Fanjita "ported" the eLoader to the TIFF exploit, which meant that it no longer needed GTA to run homebrew.

Dark_AleX!: He probably had sleepless nights, trying to think of the next big thing for the PSP. He probably didn't have to think hard enough, because within a week of Fanjita being successful with his Hello World demo, Dark_AleX ported his 2.5/6 downgrader to the 2.71 firmware, only with the extra benefit of not needing a GTA UMD for the same. What was amazing that the PSP scene had suddenly caught up with all of the PSP's newer firmwares, barring two.

Tetris: A mere 12 days later, the Noobz crew, mainly comprised of Fanjita and Ditlew, released Tetris for firmwares 2.0 - 2.80, a huge accomplishment. And testifying to the greatness of that release is the fact that it has raked well over 70,000 downloads on our site itself! I'm willing to bet that in its lifetime, it will rake in well over a hundred thousand downloads, almost something of a record in the PSP homebrew scene.

Well, that just about wraps it up for this second part of my article. I haven't covered the news about the custom firmware because, well, it's still not that long ago ;). Let's see what the future holds for PSP homebrew in the coming months. With Sony's feverishly hyped up PS1 emulator, games like GTA:VCS and homebrew like Devhook and the upcoming v2 of PSX-P, I'm willing to bet that the coming few months will probably be the best time for the PSP. And sure enough, we'll be there to cover every moment of it. Stay tuned!

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Comments 


 
# 1stGuest 2006-10-29 03:22
im the first

Reply
 

 
# 2ndGuest 2006-10-29 03:24
where do i get thoes covers for my psp?

Reply
 

 
# _Guest 2006-10-29 03:24
You're FILTER'D

Reply
 

 
# .Guest 2006-10-29 03:25
...why does this article exist?

Reply
 

 
# June 28thDremth 2006-10-29 03:33
June 28th is my birthday! yay!

Reply
 

 
# []ZOLTRIX 2006-10-29 03:36
It's there for the people who don't know about whats happening in the PSP Homebrew scene. Pretty cool article too.

Reply
 

 
# new tricks ?Guest 2006-10-29 03:41
i really liked hte article, but whats this about new tricks, a 2.80 downgrader may i presume??



i'm on 1.50, but my friend's psp is 2.80 ( he didnt update it )



hmm, ive come to the scene only recently, but its interesting to see what has happened.

Reply
 

 
# The PSP scene has rocketted!RaiderX 2006-10-29 03:46
We all need to thank Dark_Alex and Booster! Booster kept us able to play commercial games still today. DAX has done so much for the scene, he started the iso compression method, made how many downgraders?, started custom firmware, made a hybrid firmware, a buncha stuff im too tired to think of, and hes prolly gonna show us even more amazing stuff in the future!



now theres more good games coming out, MoH, Ace Combat really show what the PSP has to offer! And VCS im sure will be amazing!



Long live the PSP, and even longer live the PSP homebrew scene!!

Reply
 

 
# What about 1.5 - 1.00 downgraderGuest 2006-10-29 03:56
What about 1.5 - 1.00 downgrader that was great it allowed custom firmware and im sure other stuff (i aint a programmer)

Reply
 

 
# >> GO HomebrewGuest 2006-10-29 03:58
Even after Sony quits the PSP the scene will live on!!

Kudos for Dark_Alex and Booster!!!

Reply
 

 
# ...Guest 2006-10-29 04:05
Fantastic article! :)

Reply
 

 
# :DGuest 2006-10-29 04:06
let God help u negger alex

Reply
 

 
# :)VeNom_ 2006-10-29 04:20
Good job, I had a good time reading that.



I remember when everybody was going bizerk over devhook. Hopefully there'll be more exciting things happening in the future for you to write about ;)

Reply
 

 
# Excellent!!Guest 2006-10-29 04:44
I really enjoyed this article and it encapsulates such a wide range of information without getting boring. I look forward to the next one.

Reply
 

 
# Great Article but ...Guest 2006-10-29 04:46
This is a great article, but I feel that some info should be mentioned about those PSP's with the TA-082, as they are often in a class by themselves.

Reply
 

 
# ?Guest 2006-10-29 05:05
wat!!!!!??? This article just bricked my psp. Now I have to get a mod chip. Just great

Reply
 

 
# Where's theGuest 2006-10-29 05:28
first part?

Reply
 

 
# 2.80 homebrewGuest 2006-10-29 06:07
i don't know if its just me but when i use file asssiatant on 2.80 and go to umd area i can see files i thought you couldn't

because of lack of support for reading it

Reply
 

 
# agreedGuest 2006-10-29 06:28
yep, that's what im waiting for now...

Reply
 

 
# devhookGuest 2006-10-29 06:36
so is devhook going to be update in the near future? i read every were about an update but nothing and the people started to say that booster had a better way to do devhook but was waiting for fw 3.00 can anybody say if there is going to be an update to devhook

Reply
 

 
# .Guest 2006-10-29 06:45
You forgot to mention the fact that the PSP is dead.

Reply
 

 
# first partGuest 2006-10-29 07:08
http://pspupdates.qj.net/PSP-Hacking-A-trip-down-Memory-Lane/pg/49/aid/46442

Reply
 

 
# niceGuest 2006-10-29 07:19
nice articles, i liked them



the PSP community is not DEAD!!



LONG LIFE TO Dark_AleX, Booster, fanjita, and any other PSP developer!! =D

Reply
 

 
# You missed oneGuest 2006-10-29 09:56
You forgot about one of the other great things that Dark_Alex did. He wrote the NOK-xpolte app for 1.5. I think that without his tinkering around with the files in ram, he wouldn't have been able to come out with HEN-C and 2.71-SE.

Reply
 

 
# .Guest 2006-10-29 10:20
Speak for yourself.

Reply
 

 
# ffsGuest 2006-10-29 10:49
I AM SO SICK AND TIRED ABOUT READING THIS GARBAGE! YOU'RE NO A JOURNALIST, THIS IS NOTHING NEW AND PROVIDES NO INSIGHT INTO ***ANYTHING***.



JUST STOP!!!



IT'S ***** LIKE THIS IS WHY QJ SUCKS 90% OF THE TIME!

Reply
 

 
# heh hehGuest 2006-10-29 12:03
heh heh im probably one of the only people who know wut that other tricks up his sleeves are

Reply
 

 
# lol..blackmobb 2006-10-29 12:30
Hey *****, How about stop flaming qj.net and learn grammer. "YOU'RE NO A JOURNALIST" - loser.

Go back to your website that gets 2 or 3 views a day.

Reply
 

 
# LOLGuest 2006-10-29 13:20
learn *grammar* rofl

Reply
 

 
# Really??Guest 2006-10-29 13:24
care to share??

Reply
 

 
# noobGuest 2006-10-29 14:11
that was a good article i commend thee

Reply
 

 
# nice mateGuest 2006-10-30 01:58
good article. covers most events.

Reply
 

 
# good workGuest 2006-10-30 03:32
that was a nice article. well done hope you do more as i enjoy reading them

Reply
 

 
# we miss you boosterGuest 2006-10-30 03:39
booster quit devhook so whos gonna take over someone anyone comeon guys i want to play all them new demos gahh stupid 2.8 what good are you o well just throwin it out there see if anyone wants to take on boosters legacy and stick it to sony

Reply
 

 
# sony better not quit psp, it was too damn expensive!Guest 2006-10-30 08:37
When is sony going to come out with good games? The only real game so far is GTA, though i am sure GT4 wont dissapoint.

Reply
 

 
# heyGuest 2006-10-30 09:54
you cant forget twisted metal and Socom, both have rock solid infrastructure

Reply
 

 
# Good ol DaysFreemo 2006-11-03 00:49
Not a bad article, but all the great stuff like the 20 differant mods that were released for umdemu 0.8c. or the massive compatibility lists for Dax, was missing. Doesnt anyone miss the challenge of getting a game running? Back in the good ol days of the scene, we all used to slave away with 5 differant loader mods, 10 ripkits, and a whole lot of other problems. The greatest bit of the crap games we got was seeing the title screen after 3 hours of work. Maybe its just me, but Devhook took all the fun out of it imo. Off course it could be that im just bored... :P

Reply
 

 
# Nice articleGuest 2006-11-07 02:36
Wel done !

It is well written and grasps the excitement about putting

a buckup iso on yr memcard and fire-ing it up regardless of the firmware it needs nowadays. Thanx to all those over there who contributed already a lot. Of course not everything was mentioned but hey. For people just discovering the underground scene. it is a very good article.



I'm running dark_alex custom firmware 2.71 B3, well it is magic :) Thanx ! Newt thing i'm gonna put on is irshell and play around with it :)

Reply
 

 
# heheheheMEmEmE 3.8 2011-05-07 01:48
this thread is very very old psp scene has changed BTW ;-)

Reply
 

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