Mercury Meltdown Screenshots |
Ó
If you
enjoyed controlling that blob of liquid metal through different
levels of mazes and obstacles in the first Mercury game, then this
newer version is definitely something you'll enjoy. Mercury Meltdown
is slated for a July 1, 2007 release. As expected from an entertaining game, Mercury Meltdown will have tougher obstacles as you level up, and the spill limit is also expected to increase with each level.
Check out these screenshots from the upcoming release.








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Comments
mercury wasn't fun at all. i didn't like it. that's all
WOOOOOOOOOOOOOOOOOOOOOOOH 2nd COMMENT!!
this looks like gfx sucks...
4th COMMENT!!
damn went teh MGA2 look
Why cell shaded look. Atleast its something. I use to like the game but I got mad at it because I couldn't complete the game and also the movies really suck. They need to make better ones.
my mercy looks like *****!! :( noo...
You must be kidding me ! Mercury is one of the best psp game ever released !.. I'm half way through the last world.. hard ***** :D I can't wait for this one to come out, seems like theres a lot of different gameplay.. cheers to archer ! :D
i like mercury a lot and i hope they have the tilt sensor thing with this but the old graphics were cooler
I gotta agree, these graphics are a disappointment. I like the realistic looking graphics cuz it was a brain game and cell-shaded gfx just dont work for this, I think they are tryign to give the game more appeal seeing as the first one didnt sell that much, but this looks gay, I really odnt like cell-shaded gfx for any game, only a few, reminds me of DBZ budokai when they firts introduced the cell-shading for thta game I was so disappointed
dan grphx went jap-crap on us.... spare us!
say, I loved the first game, love a good puzzler and the graphics shouldn't make a difference (even though I like the cel shaded look too lol). lookin forward to this=)
I HATE CELL SHADING AND 2D SPRITES ON A 3D BACKGROUND. I liked MGA but hated the gfx of MGA2. I also enjoyed mercury when I was bored... now im put off
Mercury was great, the first and best game I ever bought. It flowed nicely, the graphics were smooth and futuristic. Mercury Meltdown looks like it's been designed by a 5 year old kid with a very large black pen who's been told to draw over all the Mercury screenshots... Was so looking forward to this game and all...
^ Agreed Gfx were perfect in the first one, I hope they change them before July 2007.. ;\
the realistic graphics from the first game rock. the blob of mercury looks really nice. a game like this shouldn't have cartoony graphics.
First of all, who cares what all of you pea brained, gray cells lackin' bastards say, Mercury was a great "finally, I can use my head for some constructive thinking, instead of only conjuring up ways how to get my miserable 2 inch ding-a-ling down that asian exchange student's panties" type of a game. Who gives a flyin ***** about your "mercury wasn't fun at all. i didn't like it. that's all" comments. If you did not like the game, do not post your jackass comments here, because, frankly, they suck ass. BTW, when talknig 'bout asses, I laughed mine off when I saw this comment by DyLr91 "WOOOOOOOOOOOOOOOOOOOOOOOH 2nd COMMENT!!" Dumbass :))) I guess you were not breast-fed as a child... And after that one, comes a pearl of wisdom "4th COMMENT!!" Whoop dee *****in doo, yes you win a prize, give the man a cigar!
God, the first mercury was so beautiful, this one looks like crap! i probably wont get it, it looks like a party game or something.
First game ruled, I'm neutral to this game but gfx sux, graphix should be enchaced in this but it seems authors made it in opposite way.
very strange how people pass automatic judgement on a game just from seein a few screen shots credit the whole cell shadeing probly will suck but you never know they might do something cool with it........but seein how i dont know i wont judge and as for the guy with the 2inch penusyou need to watch the spaz attacks m8. and as for ยป not fun mercury wasn't fun at all. i didn't like it. that's all by comedy, at Apr 29, 2006 at 06:47PM y comment if you didnt even like the first game? perhaps you just trying to compensate for the fact your not smart enough to play it.
July 2007? Hahah! By the time this comes out the PSP won't even exist.
this looks like utter garbage. It should be released as a macromedia flash game!
All these people who are complaining about the cel-shaded graphics and that! Still images only tell half the story, I think seeing it in motion might change a few people's ideas about the game. IMO, I think the graphics won't make much of a difference to the game, oh and it will be easier to see the Mercury also with that black outline around the edge. Sure the original was hard, this is what put people off the game + the fact that it was somewhat overshadowed by Lumines as the dominent puzzle game at the time. Hopefully they have made it good enough for players of all skill levels (including myself, who is on the Pro end of the scale, as well as the beginners) As for that Macromedia Flash comment, get real, it has 168 levels in it's standard mode alone. Maybe play the original and actually see the scale of the levels in question, and then say it should be a Flash game. From what I have heard elsewhere it is coming out July 2006, rather then 2007, which is a bit more realistic sounding from my point of view.
This is what happened, I heard it from the source first hand. During early development, mercury accidently soaked into the art directors blood stream and reduced his mentality to that of a retarded fetal alcohol baby.
makes more sense to be coming out this july and i, for one, welcome the change we already had one mercury with that look, which was great, but i'm all for new things and this looks like it will be pretty fun as well
Isn't Mercury technically a transition metal?
great - the fact that there is a new mercury coming out probably means that it will have the tilt-sensor that Archer was rooting for. that may also be why initially they've had to change the look - the interfacing with the tilt-sensor may cost too much processing power to keep the old graphics engine. Though I hope they'll still manage to go back to the old graphics. However, I'm going to trust Archer's judgement on this one. I'm STILL playing his Jimmy White Whirlwind Snooker after all, now on the PSP through CaSTaway :D
- See July 2005 story: http://www.ferrago.com/story/6270 - Still no official tilt sensor peripheral available for the PSP. - "From the source" - the graphics are technically much better than the original and screenshots don't really show it. Style is a matter of personal taste ;)
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